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Mario Strikers Charged ~ Damn you Petey! Not just Petey though, the AI throughout entire Striker cup is pretty tough. A mistake such as falling prey to your won item, ill-advised going for steals/hits, or missing a defensive assignment will may cost you a goal. Manageable though, since that's the game, but the worst is when the AI's captain is charging up a Mega-Strike.. while s/he's doing this, the teammates proceed to big hit you to prevent you from getting to their captain, something you can't do yourself playing solo. You can with a P2, but playing the game is so much harder to coordinate. However, I reached a point in my Wii-mote dexterity where I can stop the orange-zone shots, but there's still no stopping the charged skillshots/powershots the players can pull off if the others are hitting you in the meantime. In fact, I'd rather allow the mega-strike instead of the skillshots.
Strikers also has that similar complaint like racing games. The match is 3 minutes, and in the first 1.5 minutes is where you wanna do most of your scoring damage. Now, the AI gets noticably tougher as time progresses and as your lead increases (though it also seems to reach a point where it seems to have given up if your lead is really large). It gets pretty damn hectic in the last 20 seconds where if the AI gets possession of the ball, you're pretty much not getting it back unless they score. Hundreds of times, I could be up by 2-3 goals with 10 seconds left and LOSE before it even goes to Sudden Death. x_x Most amazing jew boots |
I'll just also mention that I've never thrown my controller in frustration until I played Strikers. There's nowhere I can't reach. |