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[PS2] Shin Megami Tensei Series/Persona 3
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YoMan
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Old Mar 2, 2006, 07:13 PM Local time: Mar 3, 2006, 01:13 AM #1 of 150
Devil Summoner has hit the shelves in Japan, Im just waiting for the day when Atlus USA announces the localization.

Jam it back in, in the dark.
YoMan
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Old Mar 4, 2006, 05:56 PM Local time: Mar 4, 2006, 11:56 PM #2 of 150
Quote:
Cielo? Awesome voice acting? Man, who actually said that? That's complete bullshit. Cielo has the worst voice I've ever heard in an RPG.
Obviously, you haven't played Star Ocean: Till The End of Time. Hear the voice acting of a girl named Farleen, then come back and tell me what is worse, Cielo or Farleen.

There's nowhere I can't reach.
YoMan
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Old Mar 5, 2006, 04:29 PM Local time: Mar 5, 2006, 10:29 PM #3 of 150
Question in spoiler tags:

Spoiler:
So has anyone tried fighting Lucifer in Nocturne without the pierce skill in either Normal or Hard mode? Post comments, was it hard, easy, time consuming etc etc?


This thing is sticky, and I don't like it. I don't appreciate it.
YoMan
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Old Mar 12, 2006, 10:12 AM Local time: Mar 12, 2006, 04:12 PM #4 of 150
Persona 3 is really good news, although i haven't gotten around to playing the earlier Persona games. I will definatly be considering this game if it comes over to the western hemisphere.

It looks good judging from the little amount of screenshots i have seen.

To those who have played the earlier Persona games: Am i missing out on alot of good stuff or are the games just not worth it?

I am a dolphin, do you want me on your body?
YoMan
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Old Mar 13, 2006, 05:31 AM Local time: Mar 13, 2006, 11:31 AM #5 of 150
http://www.1up.com/do/previewPage?cId=3148719&did=1 <-- in-depth article on devil summoner

How ya doing, buddy?
YoMan
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Old May 2, 2006, 05:41 AM Local time: May 2, 2006, 11:41 AM #6 of 150
Don't know if anyone has read this, but it's Siliconera's review on Devil Summoner.

http://www.siliconera.com/2006/04/20...wer/#more-1171

What kind of toxic man-thing is happening now?
YoMan
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Old Aug 1, 2006, 11:55 AM Local time: Aug 1, 2006, 05:55 PM #7 of 150
Quote:
And finally, a question: Considering that I love the overall style that the Shin Megami Tensei games have, would it be worth it for me to play through the two Digital Devil Saga games? I've been considering it for some time now, but feared that the P2 syndrome would kick in and I wouldn't be able to progress very well at all.
Do it! I really mean it. If you say you like SMT in general then you have to play DDS. For me personally, the game flow was very good. I didn't run in to any areas where i was completely stuck and wanted to throw the ps2 controller at the tv.

Playing it will also get you one of the best stories/plots in recent times.

Now I am not gonna lie to you, but expect there to be alot of dungeon crawling and alot of leveling up to do if you want to collect all the mantras and max out your stats. But as you progress throughout the game, leveling up will become easier and easier and by the time you reach a decent lvl in the final dungeon leveling up will become a breeze. Battles are over in like 10 seconds. Atleast they were for me.

But seriously, to like SMT and not play DDS would be a crime. Go for it!

FELIPE NO
YoMan
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Old Aug 5, 2006, 01:40 PM Local time: Aug 5, 2006, 07:40 PM #8 of 150
Quote:
So, I've been playing Nocturne recently.

Spoiler:
I'm kind of shocked at how I'm breezing through the game. A few tough spots here and there (third kalpa, Trumpeter), but in most situations, I have an all purpose team.

White Rider with God's Bow, Prominence, Dekaja, Mana Aid, made sure the skills Dekunda and Bright Might carried over.

Red Rider, he has Wind Cutter, Bolt Storm, Dekunda, Dekaja, Avenge, an all attack skill that inflicts panic, made sure he had Bright Might as well.

The most important character in the line up is Daisoujou. He has Prayer and Meditate. Prayer may take 50 mp, but you can replenish back to full very quickly with a drain from just about any enemy. He also has Trafuri, letting you run in any tight spot. When I fused him, he carried over Media for a lower costing, lower priority healing and mabufula. Not the best ice spell there is, but it rounds out the last of the elements.

These three all have death/expel/ailment resistance. If the spell's an all attack, Ice is the only element that will hit the whole field without triggering a resistance.

So, yeah, I am raping this game pretty hard right now. Beelzebub was a piece of cake. Going through the fifth kapla currently.
It is actually quite easy with the right setup of demons. The reason most people think its difficult is because they haven't customized the party properly. That's a nice party you have there btw.

What, you don't want my bikini-clad body?
YoMan
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Old Oct 7, 2006, 11:07 AM Local time: Oct 7, 2006, 05:07 PM #9 of 150
English website for Devil Summoner finally up! Just 3 more days now!

http://www.atlus.com/devilsummoner/

How ya doing, buddy?
YoMan
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Old Oct 27, 2006, 06:03 PM Local time: Oct 28, 2006, 12:03 AM #10 of 150
I finished up Devil Summoner today and I gotta say I liked it alot. I'll run down some pros and cons of it in spoiler tags.

Also, Im surprised nobody else is playing this. I thought this thread would skyrocket when the game got realeased.

Pros.

Spoiler:

1. I like the combat system. It's fun and easy to use. Atlus was going with something new this time around and I think they pulled it off quite well. All the command menus are easily accessible. I like how they have implemented combination skills this time around. Very powerful skills that are unleashed by Raidou and the demon together. You get this by exploiting the enemies weakness/landing critical hit's and raising your demons tension.

2. Fusion is back! Fun as always, experimenting with alot of different combinations. Not as many demons as Nocturne, but that doesn't mean there is little of them. There is around 70-75 demons to play around with I think.

3. New addition to the the Fusion system. Fuse a demon into your weapon for some extra stat boosts. The weapon doesn't change it's appearance though, I was kind off hoping it would.

4. The random encounter rate is still HIGH and I love it. Fuck the encounter rate haters (there is alot of you out there).

5. The graphics are awesome. Pre-rendered backgrounds and stuff.

6. Character design by Kazuma Kaneko. I love that guys work.

7. Music done by none other than Shoji Meguro. (Note: There are tunes in the game that are not on the OST. If you want all the tracks I suggest you find the Promo CD that was released with the Japanese version of the game. 3 or 4 tracks from the game are on that promo CD.


Cons.

Spoiler:

1. It's short. It will take you around 35-40 hours.

2. The story is so and so. Mediocre at best. I liked Nocturne and the DDS stories better. And I wasn't that fond of the ending either. I was like: "That's it?!" when the title screen kicked in after the game.

3. In combat Raidou utilizes both a sword and a gun. The sword slashes are decided on how many times you press the slash button, 3 button taps = 3 slashes and so on. This does not apply to the gun, though I wish it did. Once you press the gun button Raidou automatically fires 3 bullets.

4. Maybe a lock - on system would have been a nifty feature to add in?

5. Gouto (your very helpful cat) tends to tell you alot more than what is necessary regarding plot advancement."Raidou go here, then do that and that and that" etc etc.


Double Post:
Also, the cover is shiny

There's nowhere I can't reach.

Last edited by YoMan; Oct 27, 2006 at 06:11 PM. Reason: Automerged additional post.
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