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Can we count the fucking Calcabrina Dolls from Final Fantasy 4? I can't remember the whole of it since its been years since I've played it - but theres two sets of dolls or something and if you don't kill the first set, it'll transform with the second set. Even if you kill the second set and theres nothing for the first to combine with - ITLL STILL FUCKING DO IT.
Another one is from my favorite game of all time - Final Fantasy Tactics. I have nothing but the highest compliments to give the game but there is one boss mission that is too fucking hard for no good reason. I say this as someone whos beaten the game more than once and gone through some epic shitstorms of throwing the controller in disgust over some of the harder levels. But one of them is just fucking obscene in its technical bullshit.
The infamous "double boss battle" with Wiegraf. The first half of the battle is a one-on-one with the sonuvabitch and its tough. No support characters, no way to heal unless you waste an action for a round... but then Wiegraf transforms into a Zodiac demon and summons two lesser demons (which are fairly hard no matter what level you're at) and then you party shows up. Theres no break in battle, you just do two boss battles back to back. And by this point, your main character is probably really, really beaten down and easily killed meaning you just wasted a good hour plus on the first half of the fight, only to be frustrated for another hour as your team is being killed off slowly. And for another of my favorite games ever - Wing Commander. This is towards the end of the game, Vega Campaign, Kurasawa System.
This is one of those awful "Do something that would take 10 minutes to do without any effort, but instead we're going to make you go to two random battles first so you can get damaged and THEN you get to your main objective and have only 45 seconds to complete it" missions. We all know them. Basically, you go to two sorties - one in an asteroid field - against some fighters. So if you're not getting shot, you're hitting rocks. And by the time you get to the cap ship, its already under attack by vastly superior numbers and taking heavy damage. I've never completed this mission in all the years I've played the game. Now I just eject and skip the damn thing. Jam it back in, in the dark.
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There's nowhere I can't reach.
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I'm trying to think of the tougher FFT missions. The obvious ones are the random battles where theres NOTHING BUT CHOCOBOS. Holy shit, that was insane, especially if you had more than one Yellow and they just healed everyone over and over.
Oh, the damn mission where you finally put Gaffgarion out of his misery - but to do so, you have to get over the castle wall and open the drawbridge. And while you're doing that, he's hitting you with stasis attacks from on the other side where you can't reach him. This thing is sticky, and I don't like it. I don't appreciate it.
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Most amazing jew boots
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Star Trek: Invasion was the same type of game, done way better (though it was intensely frustrating). The last level was batshit insane though.
I was speaking idiomatically.
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What kind of toxic man-thing is happening now?
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FELIPE NO
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What, you don't want my bikini-clad body?
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Thats an interesting combo, Rychord. I never really bothered with certain classes like Monks or Time Mages; I tended to go for "tank" abilities like double strike, Holy and Throw Item. I always mean to go back to the game one more time and really make something huge from it but I honestly think that if it hadn't come out the year that it did (when I was still in high school) I don't think I'd have the appreciation or time to play it today.
Jam it back in, in the dark.
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