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[General Discussion] Overly Frustrating RPG Boss Battles - Sephiroth kicked my ass
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Kaelin
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Mar 2006


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Old Apr 7, 2008, 04:28 PM 2 #1 of 64
Mother F'ing Borgan from the original Lunar: Eternal Blue. That guy was annoying as hell! His freaking gravity bomb spell would easily take out 3/4 of my party's HP and that's BEFORE his three little orbs each made their own moves. Add to the fact that there's a nice long story sequence before the fight begins, and he has got to be the most annoying boss I think I've ever faced. I must've grinded for at least a good 5 game time hours just trying to level up enough to where he wouldn't wipe my party out in the first two or so turns. When Ruby makes reference to Borgan being harder than the final boss in the game, there's something wrong there balance wise.

Jam it back in, in the dark.

Thank you Guest for the kickass signature!

Last edited by Kaelin; Apr 7, 2008 at 04:38 PM.
Kaelin
Sworn Protector


Member 3844

Level 12.54

Mar 2006


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Old Apr 7, 2008, 04:43 PM #2 of 64
Well, yeah, and that's why they knocked him down a few hundred pegs in the remake. And of course purists whined about the change, but come on... there was nothing in the game more difficult than him. It was ridiculous.
I was so relieved when I found out he wasn't a one hit kill wonder anymore. Anyone who liked that level of difficulty must've been a masochist. There's hard, yet fun and then there's hard and wanting to kill the developer who tuned his difficulty level that high.

How ya doing, buddy?

Thank you Guest for the kickass signature!
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [General Discussion] Overly Frustrating RPG Boss Battles - Sephiroth kicked my ass

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