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Originally Posted by Parn
Online play: it's got PSO's core mechanics, but the combat is fleshed out a lot more. Things are faster paced, and all the tweaks and adjustments make for a really solid online action RPG. Juggling enemies in the air may seem like a simple improvement, but it really adds some character to the game, and makes PSO seem so pathetically boring in comparison.
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This is excellent to hear. I'm very pleased about the enemy juggling and improved action flow.
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Originally Posted by Parn
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Well, that's fine I guess. Seems like about what I expected from a revamped PSO.
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Originally Posted by Parn
Offline: It's very JRPG in its presentation, with tons of voice acting and cutscenes. The story and characters are pretty stereotypical, and so it's best to go in expecting everything to be fairly straight-forward, with little to no complexity behind the plot. If you go in with that mindset, you'll enjoy it.
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I approve.
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Originally Posted by Parn
After all, Skies of Arcadia wasn't complex in any way, shape, or form, and it was one of the best RPGs made to date.
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Yes. Yes it was.
This thing is sticky, and I don't like it. I don't appreciate it.