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[DS] World Destruction - Pushing the generic jrpg genre to new levels of tedium
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Hindman
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Old Apr 28, 2008, 09:58 PM Local time: Apr 28, 2008, 07:58 PM #1 of 49
The designer of the Grandia series, Masatoshi Azumi, is also working on this game. Bonus awesome.

Jam it back in, in the dark.
Hindman
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Old May 24, 2008, 03:54 AM Local time: May 24, 2008, 01:54 AM #2 of 49
New scans from new issue of Famitsu
One of them showing characters:


There's nowhere I can't reach.
Hindman
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Old Jul 20, 2008, 08:41 PM Local time: Jul 20, 2008, 06:41 PM #3 of 49
World Destruction: 6 scans, story details, new movies
Quote:
These new World Destruction scans discuss the question, “What are Battle Points, anyways?” The answer: points that characters collect over passing turns. Amassing six means it’s time for a fancy combo attack. One of the four sacred beasts ruling the world is also revealed, as well as the twelve governing animals (led by the wise old owl, naturally), under whose governance humans reside. You’re not crazy: there are only eleven pictured, because one was mysteriously murdered.


This thing is sticky, and I don't like it. I don't appreciate it.
Hindman
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Old Jul 20, 2008, 09:15 PM Local time: Jul 20, 2008, 07:15 PM #4 of 49
Those governing animals look pretty bizarre, especially the wolf and that crazy thing to the left of the bald eagle. WTF is that supposed to be?
Scan says it's an elephant.

Most amazing jew boots
Hindman
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Old Jul 24, 2008, 06:21 PM Local time: Jul 24, 2008, 04:21 PM #5 of 49
World Destruction

I will say one good thing, I love the track that plays on the official site. Mitsuda has done a good job with that track at least.

Ripped it from the site, get it here: MEGAUPLOAD - The leading online storage and file delivery service
Membership sites? No thanks...

I was speaking idiomatically.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [DS] World Destruction - Pushing the generic jrpg genre to new levels of tedium

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