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[PSP] Today my day was made (Wild Arms for the PSP)
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Hindman
Good Chocobo


Member 3792

Level 15.57

Mar 2006


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Old Sep 10, 2006, 09:52 PM Local time: Sep 10, 2006, 07:52 PM #1 of 20
Originally Posted by Miles
I hope this one is based off the WA4 mechanics. Platform jumping is awesome.
I wouldn't mind some more hex-battles either.

Jam it back in, in the dark.
Hindman
Good Chocobo


Member 3792

Level 15.57

Mar 2006


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Old Nov 29, 2007, 10:16 PM Local time: Nov 29, 2007, 08:16 PM #2 of 20
So hey, this is coming to America, Spring '08, thanks to XSeed...
RPG Land: Zombie Chainsaw Strike Force » News » We called it: Wild ARMs XF to North America via XSeed

There's nowhere I can't reach.
Hindman
Good Chocobo


Member 3792

Level 15.57

Mar 2006


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Old Nov 30, 2007, 12:12 PM Local time: Nov 30, 2007, 10:12 AM #3 of 20
This is an incredibly old topic to be bumping up, however, that news is fantastic.
Based on a long posting and lurking history:

Make a new topic = first person replying will link to the old topic, perhaps suggesting "use the search function."
Post in an old topic = first person replying will remark about an odd bump.

One simply must choose between the two.

This thing is sticky, and I don't like it. I don't appreciate it.
Hindman
Good Chocobo


Member 3792

Level 15.57

Mar 2006


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Old Jan 15, 2008, 10:34 PM Local time: Jan 15, 2008, 08:34 PM #4 of 20
Double post, lulz.
Bunch of new, English-language screenshots and American packaging.

Yay~

I am a dolphin, do you want me on your body?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PSP] Today my day was made (Wild Arms for the PSP)

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