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[Multiplatform] Burnout Paradise Demo Thread
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Rockgamer
(OH CRAP. IT'S THE DUKE)


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Old Dec 13, 2007, 09:38 PM Local time: Dec 13, 2007, 08:38 PM #1 of 47
I'm not a big racing game fan, but I thought the demo was alright. I definitely won't be buying this on the day of release, but if I can find it cheap one day I may consider it.

And yeah, it does suck about having to drive all the way back to each event if you fail. Like I said, I'm not that big a fan of racing games, so obviously I'm not that great at them, so having to do that after failing multiple times got annoying after a while. Even if there are more things to do in the final version, I like to keep at one thing until I beat it, so that would still be quite annoying.

Also, this is probably just a complaint of mine, but why do most racing games these days keep putting the acceleration and reverse controls on the trigger buttons? It works to some degree, but I just prefer to have them on the face buttons, and save the handbrake and boost controls for the triggers. I'm sure you'll be able to customize it that way in the final version, but it sucks that you can't change it for the demo.

Jam it back in, in the dark.
Rockgamer
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Old Dec 13, 2007, 10:33 PM Local time: Dec 13, 2007, 09:33 PM #2 of 47
Sometimes I'm persistant that way too. Which is comes to one other thing that probably bugged me the most. Why can't you select and start events from the map? WTF?

As for the controls, can you not map them to different buttons? I wouldn't be surprised either way seeing how like FPSs, Racing games controls have become quite standardised over the last generation or so.
Yeah, selecting things from the map seemed liked a no brainer. I could understand having to physically go to the gas stations and the auto repair shops, but the events should have been selectable from the map, or at least put in the option to do so once you've tried it at least once. I appreciate the open world format they're going for, but some aspects of it are just plain annoying in the long run.

And about the controls, I couldn't find a way to change the button layout in the demo. There was no kind of options menu as far as I could tell, and pressing start only brings up the map. Like I said though, I assume you'll be able to do so in the full game, they just didn't have it implemented in the demo (the R&C demo had a similar annoyance where you couldn't change to inverted aiming, but you can in the full game).

The hell? It's about a billion times easier to control how much pressure you put on a trigger than it is to do so on a face button. Different braking and gas pressures are the entire point.
It's just a control preference. You don't really need different pressures for gas (you're going to be trying to go as fast as possible most of the time), and since you use the handbrake more than reverse, it would make more sense to have that on a trigger instead.

There's nowhere I can't reach.
Rockgamer
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Old Dec 13, 2007, 10:41 PM Local time: Dec 13, 2007, 09:41 PM #3 of 47
I didn't even try any of the online stuff, so I guess that's why I missed it. I'll definitely try it out the next time I play it.

This thing is sticky, and I don't like it. I don't appreciate it.
Rockgamer
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Old Dec 14, 2007, 02:20 AM Local time: Dec 14, 2007, 01:20 AM #4 of 47
So because I don't play it the same way as you I'm playing it wrong?

It just doesn't play right to me using the triggers, plain and simple. Who cares if it plays better (which itself is a matter of opinion) using that method if it's not even comfortable to play?

I am a dolphin, do you want me on your body?
Rockgamer
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Old Dec 14, 2007, 02:42 AM Local time: Dec 14, 2007, 01:42 AM #5 of 47
As I said earlier, I'm not a big racing game fan, so I admittedly don't know all the mechanics of how racing games work. That being said, I think I did pretty well playing through the single player stuff in the demo, and for the most part I just hit the gas as much as possible and used the handbrake when a corner came up.

As for playing real people, yeah, I probably would lose. But I think it has more to do with the fact that I've never been great at racing games to begin with than with the way I play them. Sure, I could learn how to play it the way everyone else does, but it would be so unwieldly for me that I would probably end up playing worse than how I would my way.

So whatever. Maybe I am playing it wrong, but I'd rather play it wrong and actually be able to play it rather than play it "right" and not even be able to play it that well.

I was speaking idiomatically.
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