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Pre-Pre-E3 Wii thread
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vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 6, 2006, 11:57 AM Local time: Apr 6, 2006, 11:57 AM #1 of 364
Originally Posted by AcerBandit
Just be warned that if you fag this thread up like the preceding Revolution threads then you will be banned from this thread.

What if I'm gay?



Anyways, I want a revolution because it'll actually be affordable. After getting the 360, I haven't been able to get but one game for it.
My Cash went to the trash.

Most amazing jew boots
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 6, 2006, 02:15 PM Local time: Apr 6, 2006, 02:15 PM #2 of 364
Originally Posted by AcerBandit
You know what I mean by fagging it up. The last couple Revolution threads were EXCELLENT examples of what not to do. I and other mods like Infernal and Qwarky will be the judge of if you are fagging it up in this thread. This shouldn't be confusing. Now please, on with the Revolution discussion.

I know, I know. I was just joking around with your use of "fagging it up"

There's nowhere I can't reach.
vuigun
meh moo.


Member 361

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Mar 2006


Old Apr 26, 2006, 09:21 AM Local time: Apr 26, 2006, 09:21 AM #3 of 364
Quote:
The single-player puzzle levels in Super Monkey Ball: Banana Blitz have been innovatively designed to challenge gamers' skills like never before. For the first time in the Super Monkey Ball franchise, AiAi and his friends will have the ability to jump when players flick the Nintendo Revolution controller in an upward motion. The ability to jump has given game designers another dimension in which to expand the Super Monkey Ball gameplay experience and allows gamers a whole new way to interact with the franchise; this time in true three-dimensional fashion.
Something I hate with these new games made for Nintendo Systems is that they keep exaggerating this 'innovative' thing. "Oh, we added jumping!....with a controller!!!...this is so unique!!". Why can't it just be called a new feature? Do we really call every change that happens to a Nintendo game...an innovation?

I really think they are overusing the term.

This thing is sticky, and I don't like it. I don't appreciate it.
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 26, 2006, 10:29 AM Local time: Apr 26, 2006, 10:29 AM #4 of 364
Originally Posted by AcerBandit
Well it makes sense guys. The way Super Monkey Ball works is that you tilt the world to roll the monkey the direction you want. So basically a flick up would make the world rapidly move upwards and flick up the monkey ball which would basically be mimicking a jump. It's just an extension of the design already in place. Why would you guys bitch about furthering a great design?
I know all about the concept of Super Monkey Ball. I love the series. I'm just saying, I don't know if it should be called innovative because they can jump.

I am a little hesitant to believe the gameplay will actually be better because they jump now. It seems really weird when I think about it. It just seems so out of place. I'll buy it nonetheless though. There's a lot of fun to be had in the series and I don't think they can completely mess the enjoyment by adding something.

Magical Spell is Ei-Ei-Poo!

I am a dolphin, do you want me on your body?
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 28, 2006, 01:20 AM Local time: Apr 28, 2006, 01:20 AM #5 of 364
Originally Posted by SketchTheArtist
All I know, is that Nintendo copyrighted a system with cameras and a projector where the player will be IN the game. Literally. But I'm pretty sure it won't be it. Maybe the next generation of systems.
So...it's pretty much an Eyetoy?

I was speaking idiomatically.
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 28, 2006, 09:24 AM Local time: Apr 28, 2006, 09:24 AM #6 of 364
Originally Posted by Kilroy
Some of the best Nintendo games I've played was strictly singleplayer. Why change it? Do I want to play Mario Wii (lol) with some other bloke? No. Zelda? Still no.
I prefere playing alone, though multiplayer is good. I just find this sudden focus odd.
One of the biggest complaints with the Gamecube was the lack of Online games. This is just a way for Nintendo to try to satisfy that want. I know sometimes I was games like Mario Kart Double Dash was online because it gets old fast with single player.

I'd love a Mario Party Online. They probably are going to go overboard with it because it was a big complaint with the Gamecube and they want people to know it's different now.

But will it actually have good multi-player? I guess we'll find out.

What kind of toxic man-thing is happening now?

Last edited by vuigun; Apr 28, 2006 at 09:39 AM.
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 30, 2006, 02:44 AM Local time: Apr 30, 2006, 02:44 AM #7 of 364
That seems like it's going to be the first in line on the recycled gameplay department.

I wonder just how many games are going to do the exact same thing but add a point stick feature in the mix and call it a brand new game.

FELIPE NO
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 30, 2006, 02:53 AM Local time: Apr 30, 2006, 02:53 AM #8 of 364
Oh, is that what it meant...

Well, what was I suppose to think from that video? It didn't look like anything new or unique. Nothing really to dish out some cash for.

P.S. I'm sorry your football team lost ;_;

What, you don't want my bikini-clad body?
vuigun
meh moo.


Member 361

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Mar 2006


Old Apr 30, 2006, 10:47 AM Local time: Apr 30, 2006, 10:47 AM #9 of 364
Originally Posted by BlueMikey
You mean like Castlevania DS? Or Advance Wars DS? Or Tetris DS?

Look, familiar games are going to come out that don't take much advantage of the controller that are going to be kickass because, well, many games that come out for Nintendo consoles focus on great gameplay.
When games do that, I don't see that warrenting a whole new system for. I know the games can still be good but my gripe is the fact that they exaggerate the whole 'innovative' thing for games that barely do anything new. I don't have a problem with games having the same concept on a system like the Revolution or DS but don't go calling it 'innovative' and completely new and unique. (Even though calling it 'old' wouldn't really be a selling point)

How ya doing, buddy?
vuigun
meh moo.


Member 361

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Mar 2006


Old Apr 30, 2006, 12:22 PM Local time: Apr 30, 2006, 12:22 PM #10 of 364
Originally Posted by BlueMikey
So, the system is not innovative because every single game will not be?
Games are where the innovation counts. You can have a fancy new controller but be doing the exact same thing; Does that classify it as being an 'innovative' experience?

You might be able to make a 2 sceen portable system but it's nothing new if you're using the bottom screen just to view a map.

As far as I'm concerned, systems barely have anything to do with 'innovation'. It's what the games do. Warioware Twisted was an innovative game and it didn't need 2 screens or a motion sensor remote to make it something special.

Double Post:
Originally Posted by BlueMikey
And you're absolutely right! There is no "warrenting" for the DS, what a dumb idea Nintendo had there!
I don't even think you got that statement I said earlier.

There's nowhere I can't reach.

Last edited by vuigun; Apr 30, 2006 at 12:23 PM. Reason: Automerged additional post.
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 30, 2006, 01:24 PM Local time: Apr 30, 2006, 01:24 PM #11 of 364
Originally Posted by surasshu
It did kind of need a motion sensor though. If you wanted to make a point, maybe you should've mentioned innovative games that make use of the available controls, such as Katamari Damacy or Pikmin.
No, I pretty much made my point. Was the Motion Sensor originally built in the GBA, No. It was part of the game itself.

A system is only stepping stones to innovative games. It matters how many of those stones the developers try to use.

Double Post:
This conversation has given me the urge to play Warioware. I'll go do that now.

This thing is sticky, and I don't like it. I don't appreciate it.

Last edited by vuigun; Apr 30, 2006 at 01:28 PM. Reason: Automerged additional post.
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 30, 2006, 08:17 PM Local time: Apr 30, 2006, 08:17 PM #12 of 364
Does anyone even try to interpret information differently? I find it amazing that most people here are basically repeating each other.

Technophile. This all started because I said too many games overuse the 'innovative' saying. I don't know why you all are making it more complicated then that. It was plain and simple. =/

I am a dolphin, do you want me on your body?
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old Apr 30, 2006, 09:33 PM Local time: Apr 30, 2006, 09:33 PM #13 of 364
Originally Posted by NovaX
No, you said Wii and the DS shouldn't be called innovative. There is a difference and the people who responded to you are exactly right, and I don't you seem to be taking any of it in.
What started this was that I said the 'innovation' selling point is overused in a lot of games. Again, I don't see how something as simple as that got turned into an arguement. I simply said, they overuse the term 'innovative' on some games that barely do anything unique.

Also, Somehow, saying that comment meant that I was mad because every game isn't completely about touching a screen?

Quote:
Also I think you should read the dictionary meaning for "innovation"

in·no·va·tion
noun.

1. The act of introducing something new.
2. Something newly introduced.


Does this not perfectly describe what both the DS and Wii are doing. Do you see other handhelds with a touchscreen? No. It's an innovation in handheld gaming. Do you see other home consoles with motion sensing controllers? No. It's gaming innovation, it's innovative.
I was well aware of what innovation meant when I made the comment. Like I said a while back. Innovation is in the games (at least that's the only category where I care for innovation).

If it makes you feel better then I'll say, Yes they both are innovative systems (to your standards).

But for me, I'm not going to be calling a game innovative just because now I can see a map on another screen.

(I wonder if people think I'm a Nintendo hater now?)

I was speaking idiomatically.
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old May 1, 2006, 11:32 AM Local time: May 1, 2006, 11:32 AM #14 of 364
Originally Posted by BlueMikey
But, what would be special about Trauma Center without the touchscreen? Or Kirby's Canvas Curse? It's not just that they wouldn't be innovative they wouldn't even exist. You're putting too many eggs in one basket.
Did I say that no DS games offer anything new? You're making arguements out of nothing. You keep adding these assumptions to what I say and then make it into another arguement and keep branching this whole conversation out.

Do I have to repeat myself again? I simply said that some DS games overuse the 'innovation' selling point. I think it's really an overused term. Somehow, by just saying that, you made up a whole war about it.

Also, apparently, most people here think the same, since nobody else tried to think "hey, maybe that's not what soniclover meant and BlueMikey interpreted it wrong?". They'd rather read your response and just side with you instead.


Quote:
Because you are saying things that are so incredibly retarded that you are derailing the entire conversation. We can't even focus on all the good stuff coming out lately because you are, uh, a moron.
You do understand that you started this whole mess because you took my "the innovation term is overused on some games" statement out of context.

I love how you said nobody can focus on the good stuff because of this conversation. Interesting. If you really wanted this to be focused on 'the good stuff' then why would you keep draging this out and keep making arguements about nothing?

Quote:
I can't believe I even have to sit here and try to convince you just how dumb you sound.
I think it's hillarious when people say things like this. So, you have to sit here and argue, huh? Again, if you really wanted to change the subject, then you'd just skip over this now wouldn't you? Why would you drag out a conversation that you supposedly don't want to be in?

Okay, so is this over now? I'm tired of fighting a battle of assumptions but I'm sure somebody will be happy enough to try to drag this battle of nothingness out even longer. =/

What kind of toxic man-thing is happening now?
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old May 1, 2006, 02:56 PM Local time: May 1, 2006, 02:56 PM #15 of 364
Even though I clearly stated my point again and again. I'm sure I was wrong for it in the first place since the moderator says so.

Oh, I'm sorry for dragging out ignorant attacks on me. Sorry Everyone, next time I'll just l won't comment on it so everyone can be blissfully happy and don't have to get defensive over nothing.

How ya doing, buddy?
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old May 1, 2006, 03:34 PM Local time: May 1, 2006, 03:34 PM #16 of 364
Those advertisements were better than I thought they'd be. I could see Nintendo making something similar to it.

But, as long as it's not like the PSP commercials, then I'm satisfied.

Sometimes I wonder if any Nintendo advertisements can ever reel in the mainstream crowd. I know a lot of people who took notice of the 'It's like a nut you can play outside' PSP advertisements but I never heard of anyone talking about Nintendo commercials.

What, you don't want my bikini-clad body?
vuigun
meh moo.


Member 361

Level 26.66

Mar 2006


Old May 1, 2006, 10:54 PM Local time: May 1, 2006, 10:54 PM #17 of 364
PC...either that or some kind of new N-Gage portable.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > Pre-Pre-E3 Wii thread

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