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Healthbars/HP. The only combat-oriented games I've played with no health bar were Bushido Blade 1 and 2. It worked very well without number-based damage.
And I'm sick of RPGs where you are out to save the world. It is so, so tiresome. Why aren't any of the heroes ever motivated by something more selfish? It seems more realistic to me. On a related note, I am tired of villains who try to destroy/control the world. And please, no more RPGs based on crystals. Just stop it. It worked the first few times, but God, just stop it. Also, big-ass swords. No one can swing such a thing, and it looks ridiculous. Props to Qwarky for the female armor crap. It is so stupid. Jam it back in, in the dark.
A koopa never lived who had an ounce of integrity.
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