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[Multiplatform] Assassin's Creed II: The dude's name is Ezio? ...Really?
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Timberwolf8889
To the darkness of time!


Member 33139

Level 17.22

Mar 2009


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Old Apr 10, 2009, 11:42 AM Local time: Apr 10, 2009, 05:42 PM #1 of 21
Sounds like they're doing more to mix up the variety of missions and all that but what I'm hoping for is their initial promise to be made true. To be able to kill someone and then disappear into a crowd as opposed to holding down a button that makes you walk really slow and doesn't work when shit hits the fan. I always thought Assassin's creed built a solid framework for an interesting sequel so hopefully they do something interesting with it. And hopefully it has a coherent plot this time too =p

Jam it back in, in the dark.
Timberwolf8889
To the darkness of time!


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Mar 2009


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Old Apr 10, 2009, 04:42 PM Local time: Apr 10, 2009, 10:42 PM #2 of 21
That really pissed me off about the first one. I like how the difference between an assassin and your regular peasant is how fast your horse is moving. Of course, that's kind of pointless anyway when you can outrun them all on the horse when you piss them off in Kingdom.
Who needed to even outrun them? if you botched an assassination it was easier just killing every last guard than to run away.

There's nowhere I can't reach.
Timberwolf8889
To the darkness of time!


Member 33139

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Mar 2009


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Old Apr 11, 2009, 06:06 AM Local time: Apr 11, 2009, 12:06 PM #3 of 21
I honestly don't know how they could have done that and retained much of the same horseshit two-things-to-do gameplay they had in the first one.

The fuck are you gonna do? Jump off a special part of a skyscraper and land in a pile of hobos?
I just found for how high concept they were making it out to be how arbitrary everything felt. You save some people...you get to assassinate someone. You get caught, you run away and can't escape their detection until you jump behind a curtain? Really?

I had fun with the free running mechanic, but the gameplay just seemed a shadow of what it could be. With the brain dead enemies and "crowd blending" that didn't exist. I'm a bit worried with the additional weapons it'll be more action oriented. From what was said in the press release thing it sounds like they may be building on the wrong aspects of the game (the action, mission variants) and not what I see as the right ones (stealth, more "natural" escapes).

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Assassin's Creed II: The dude's name is Ezio? ...Really?

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