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![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
If you guys didn't know there have been some notable changes in the achivements, hence the delay of the new patch. Most have them been toned down considerably (eg: Instead of TEN million, it is now ONE million. <3)
Flickr Photo Download: TF2 Medic Upgrades Flickr Photo Download: TF2 Medic Upgrades Flickr Photo Download: TF2 Medic Upgrades There's nowhere I can't reach. ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
A update on the Pyro Update:
Expected news, but of course, still very exciting. Have you guys tried the custom PL_maps like Cave, or Dynamite? This thing is sticky, and I don't like it. I don't appreciate it. ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
At around 1:16, you can see one of the new Pyro weapons. A flare gun perhaps?
Also, the achievement names + images have been leaked: TF2 Pyro Achievement List Leaks - Shacknews - PC Games, PlayStation, Xbox 360 and Wii video game news, previews and downloads Those 1000/500 scare me. Burn 1000 enemies? =/ Burn 500 of your friends!? I am a dolphin, do you want me on your body? ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User] |
For those who don't know, it's not like the Medic Achievements, where you have to obtain 12, 24, and 36 respectively for each milestone. It's now 15, 20, and 25, meaning you can skip up to 10 ridiculous achievements and still have all three new weapons. This is great since I doubt I'll ever be able to deal 1 million damage without farming it. Now, we can actually do achievements and feel something came out of it.
I was speaking idiomatically. ![]() Want obscure Classical Music CDs? Search: http://www.lib.uwo.ca/ PM me the code, I'll rip it for ya [MAX 2 CDS/User]
Last edited by Sepharite; Jun 18, 2008 at 06:22 PM.
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