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Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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OK I'm here. I'm not reading 1400 posts so I'll just join in when I see an interesting topic. Also I'll brawl anyone who's on pretty frequently and not a tourneyfag. I don't have any mains, I have every challenge except like 4, and I got both the wii and brawl at their respective launches. Anything else? No? good.
Jam it back in, in the dark. ![]() ![]() |
There's nowhere I can't reach. ![]() ![]() |
This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]() |
No it's not. PERSPECTIVE! See my comment in my (un)welcome thread.
How ya doing, buddy? ![]() ![]() |
Also I usually get bored with a match that lasts more than 5 minutes on average, and I see NO REASON any match should EVER exceed ten minutes. It's especially annoying when I want to join someone's brawl and they take FOREVER to play. The other day I dropped out of a match because someone decided to set it to seven stock. I can see how some tourneyfags might like to play the same characters and stage for that long at once (especially since they always main one and use FD only) but I really get tired of using the same thing for that long, even with items ON. I was speaking idiomatically. ![]() ![]() |
What kind of toxic man-thing is happening now? ![]() ![]() |
1. Dpad 2. Z 3. X 4. R 5. B I think mapping moves rather than directions to the Dpad is rather awkward, and I can never hit the right button in the midst of battle. The B button is a major offender simply due to it replacing what would normally be a "shoulder" button. At least the wii remote alone has a logical placement, even if grabs and taunts are tricky. Although I really should try to practice sometime.The other problem lies in the disconnect between the two halves: it's a little hard to move the analog in a specific direction when you have to account for how your hands are angled, especially after being used to the position of the GCN controller. FELIPE NO ![]() ![]() |
I can't believe you never heard of tilts. They're right in the tutorial, everyone uses them all the time, and it's in the manual too. I may have a habit of smashing, but some tilts are much more useful in the right situation. Look at snake! You'll never hurt anyone with a down smash if they're right next to you. And Samus's down tilt is surprisingly powerful.
I never understood the difference between "spike" and "meteor smash". As far as I understand, a meteor smash can be meteor canceled but a spike can't, and there aren't any meteor smashes in brawl. Meteor Smash - SmashWiki - The Super Smash Bros. wiki EDIT: I think I had it backwards. There's no SPIKES in Brawl, as every one can be meteor canceled. What, you don't want my bikini-clad body? ![]() ![]()
Last edited by Gargomon251; Nov 18, 2008 at 12:04 AM.
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To be fair, the manual calls them "strong attacks". But everyone I've ever heard calls them tilts.
EDIT: Sorry, I thought you were saying you never used tilts. Jam it back in, in the dark. ![]() ![]()
Last edited by Gargomon251; Nov 18, 2008 at 12:08 AM.
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Samus Zero Suit Samus Mario Luigi Wario Lucario Ike Marth Sonic Pikachu Pokemon Trainer Mr. Game and Watch Link Toon Link Wolf Fox Falco Captain Falcon Metaknight Ganondorf ROB Zelda Shiek Pit (believe it or not) Donkey Kong Diddy Kong Bowser Yoshi Jigglypuff (usually) Kirby Captain Olimar Ice Climbers Basically any FS you can aim takes skill. But some, like Jigglypuff's, are actually more or less useful depending on the stage and number of players. Puff Up can score more or less KOs than Super Sonic, depending.
A little research yielded this: Transformation time: 12 seconds Star KOs Mario on Final Destination at 60% (before being hit) Does 18% on dash, 8-13% or so if nearly stopped. Can't pass through walls. So he'd have to hit most characters at least 4 times for a KO (from 0%), unless they're up in the air at the time. Don't take this the wrong way, but you should work on your timing. Try using Super Sonic vs a team of 3 level 9 CPUs and see how hard they are to hit. I don't really pay attention to tiers, since they don't affect me, and they're constantly changing. Just because the best Metaknight player is better than the best Yoshi player doesn't mean he's cheap or broken. How ya doing, buddy? ![]() ![]()
Last edited by Gargomon251; Nov 18, 2008 at 07:09 PM.
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Anyway meteor smashes, to my understanding, are basically spikes (which are attacks that hit opponents downward at a very sharp angle and relatively high speed) that can be meteor canceled (In melee, there was a special animation for meteor cancels I believe...the difference is you can't break out of the hitstun from a true spike, as far as I understand.) I think the difference may be inertia. A meteor cancel halts all downward momentum, at least in melee. Try meteor smashing a cpu Kirby and you'll see it. This thing is sticky, and I don't like it. I don't appreciate it. ![]() ![]()
Last edited by Gargomon251; Nov 19, 2008 at 01:24 AM.
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What the hell? NO REPLIES IN 4 DAYS? What kind of forum is this? Seriously...
I am a dolphin, do you want me on your body? ![]() ![]() |
I don't have to play the game 24/7. When people AREN'T playing it they won't post here, not because they're "too busy playing". And it doesn't matter how old the game is, there's an ENTIRE THREAD (that isn't locked or totally dead) devoted to it, plus it's probably the most popular game Nintendo has ever made. They were still having Melee tournaments right up to Brawl's release, so age has nothing to do with it. And like I said before, every other brawl thread I've been to NEVER goes more than 48 hours without a single post.
Anyway, yeah those updates were awesome, especially the Sonic and Ness ones. I was speaking idiomatically. ![]() ![]()
Last edited by Gargomon251; Nov 27, 2008 at 05:35 AM.
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