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Does Gitaroo Man count? i was never able to find any copies, but if i asked the masses only the people with the copies would answer whether or not it was a good game.
Rez definitely gives off one of those vibes... it's sad that i haven't found a copy yet, but i really liked what it was going for. what do you guys think about the "cult legitimacy" of these games Gotcha Force (GC) I like gotcha force a bit though, it's another one of those titles that "no one has" (i had to introduce it to my friends+ it's a bit rare). the 200+ borgs (5 variations in color scheme=1000) that each have their own feel make for some pretty diverse 3-d multiplayer melee content. Wonder Boy in Monster World (GEN) i think it's synonomous with the Zelda II style gameplay, though... there's no overworld. the whole 2-d sidescroller action/rpg game fascinated me, cause it was something i didnt see very often... kinda like the next game.... Ys III (SNES) i stumbled upon this game fairly recently, and admired its sidescroller action/rpg feel. though i had only played the game for an hour, i adore the game for its unique qualities. Magic Pengel/Graffiti Kingdom (PS2) I thought the whole drawing your own 3d creatures thing was pretty cool. magic pengel was a bit narrow for my liking (the redundancy of battle/doodle/battle/doodle) but i liked the cel shaded crayon-esque style monster created. Graffiti Kingdom's refined drawing system was pretty nice, and the design was pretty cool. Mega Man Network Transmission (GC) the conversion of Battle Network style gameplay to the classic platformer style seemed to be a bit awkward for many people, but i thought it was a pretty good progression. i liked it a lot. the difficulty curve was a bit funny, but i thought it was moderately well-rounded game none the less... i need some time to recall all the other games in question, so i'll be back again.. Jam it back in, in the dark. |
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