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Sonic dying a slow and painful death...
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evilboris
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Old May 4, 2006, 06:25 AM Local time: May 4, 2006, 12:25 PM #1 of 96
Originally Posted by Grubdog
Sonic Rush 2 is our only hope for another good Sonic game... and then Sonic Rush 3.
And then Sonic Rush 4, and Sonic Rush DX and Sonic Rush Radical Fighters and Sonic Rush CD. All before 2007 ends.

Personally I think that Sonic was still fun till Sonic Advance. Adventure was a strong mediocre game, but also possibly the first worthy try at a fully 3d Sonic game, so you could admire them if for nothing else but because they could have seriously screwed it up. Adventure 2 was the same just with some ridiculously annoying parts taken out - and you could play as Robotnik. Still wasn't perfect, but at least it looked like they were improving.
Advance at least heavily took on the nostalgia factor and only made a few gameplay changes which worked out as you could play it like the old games as well as employing one or two new tactics (heck, the air dash with forwardx2 was a nice addition for example).

After that it all went ridiculously gay. Sonic Heroes? Pinball Party and Battle? Full frontal view on Tails cornhole in the intro of the the next Advance game? Link up your GBA to Phantasy Star Online to get a Tails Chao in the chao garden of Sonic Pinball Party (unlockable after beating the game for the 53rd time) which you can then send to Sonic Adventure DX, raise it, and transfer it via the chao garden of Sonic Advance 3 into Sonic Heroes to unlock the true ending which was more true the the final ending? What the fuck is that shit, seriously?

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evilboris
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Old May 4, 2006, 03:35 PM Local time: May 4, 2006, 09:35 PM #2 of 96
Originally Posted by Monkey King
The breakdance-fighting isn't necessarily as bad as it sounds, though. It worked pretty well in Sonic Battle, surprisingly enough. I'm not the only person who played that, am I? Besides which, I'm quietly amused by the reimagining of Sonic as a hardcore wigger.
Actually if they do continue to "grow sonic up" that way, then in two years the duo of Sonic & Tails will talk like Bill & Ted and on the final level you have to "melvin" Robotnik. Followed by a Matrix clone.

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evilboris
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Old May 9, 2006, 12:05 AM Local time: May 9, 2006, 06:05 AM #3 of 96
The SHADOW levels are using HALO3 engine and he was riding a modified warthog design.

For sure.

I mean you must have a halfassed platforming part which would be OK but is ruined by the flashy camera, a shootout part, and a third gameplay method, which is something completely out of place for a Sonic game, all in one game. Or it is not a 3d sonic game.

The new designs are pretty well done, did they fire that cockhole Uekawa yet?

This thing is sticky, and I don't like it. I don't appreciate it.
evilboris
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Old May 10, 2006, 01:51 PM Local time: May 10, 2006, 07:51 PM #4 of 96
Originally Posted by YeOldeButchere
I thought you were joking, but I just saw the video and that seems like an accurate description to me.
It was halfway between joke, accurate description, and hope that it is actually like that (that would mean it's at least a BIT decent). Plus I'm in a Halo fanboy mood right now, to the point that I almost thought about cancelling tickets to a Zappa plays Zappa gig so I can save more to buy an Xbox and play Halo 2.

also:

http://www.sonic-cult.org/newsx/fullnews.php?id=84

Quote:
<.Sazpaimon> Its official - Straight off the E3 floor and from Sazpaimon's loud mouth.
<.Sazpaimon> Sonic next gen for Xbox 360.
<.Sazpaimon> The character's name has been identified as SILVER.
<.Sazpaimon> While the gameplay is pretty decent, Silver's levels are not. He does not, I repeat, NOT play anything like Sonic.
<.Sazpaimon> For one, he moves rather slow and cannot do standard sonic attacks. Secondly he uses psychic powers to make items float and attack enemies, but you have to be still for this.
<.Sazpaimon> He also levatates when 'jumping'
<.Sazpaimon> More E3 shit as it happens
Well I guess Light was a "too generic" name so they had to use something more "original".

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