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No disrespect, but you must live in Bizarro World. Street Fighter 3 by itself or in comparison to other fighters is fairly slow. The only slower fighting game I could think of is maybe Guilty Gear if you banned dashing and running.
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I only played Third Strike mind you, and yes it was pretty damn fast if I wanted to properly do something like parry -> special -> cancel to super special. Unless I used Ken because then I could mash dp+punch and luck into parry-dragonpunch-shoryureppa combos, but never, ever did I do those on purpose. Like Nall said, speed isn't about how fast you can pull a punch, but how fast you have to think to know where, and how, to make that punch.
MvsC2 was a masher "fast" game so naturally it broke the sound barrier - on the other hand, it was full of bugs and 400 hit combos suddenly didn't take any skill. A successful parry to reverse to super combo in SF3 takes way more skill than a 100 hit ANY combo in MvsC2 imo.
Can't say much about Guilty Gear, I've never played it beyond a few quick fights... it was too extreme to my liking.
This thing is sticky, and I don't like it. I don't appreciate it.