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Oh and he would have an air throw, a teleport move, and a generic fireball attack. You can't have a Mortal Kombat Ninja without those. How ya doing, buddy? |
There's nowhere I can't reach. |
I doubt they had too many memory limitation problems because the ninjas actually had different stances in the games. Especially in MK2, where all 3 ninjas moved differently. This thing is sticky, and I don't like it. I don't appreciate it. |
I was talking about the 2d MK games from where the palette swap = memory limitation thing came in.
Of course its possible that they DID use a palette swap, even with the different stances and character specific poses you can do 8 characters from the space of two. I am a dolphin, do you want me on your body? |
No, he is talking about a block button, or the lack of it. He must be.
I was speaking idiomatically. |
It's still in developement, so the same fatalities for everyone may just be placeholders.
Of course the MK team is not exactly known for not fucking up things. What kind of toxic man-thing is happening now? |
Thats gay. In fact, the game just stopped being interesting. One of the main points in MKT was to watch every animation once (some of the finishers were downright absurd). To me anyway.
FELIPE NO |
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| [:plant:] Mortal Kombat 8 - GET OVER HERE! | Nintendonomicon | Video Gaming | 90 | Nov 20, 2008 07:21 AM |