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[Multiplatform] Guilty Gear! Because I love it! v. BURST
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BluencoolX
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Member 3021

Level 4.50

Mar 2006


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Old Mar 25, 2006, 02:20 AM Local time: Mar 25, 2006, 03:20 PM #1 of 140
Originally Posted by SuperDK
How's Ky?! How's Ky?! How's Ky?!

Anyway, I'm glad Sol's Dustloop is gone (and now, Sidewinder...) and that Eddie is being balanced. I haven't read much on Slash because I'm finally learning to play #R (a little late). So, what I'm wondering is if Ky still has the VT loop. I don't want to sit there and learn it if it's not going to be in Slash. And I'm guessing there is only a PS2 version planned?

COCONUT!
Ky is really good now... his throw can be frced and rushdown is improved due to the new air heavy stun edge, also frc-able. You can choose between fast or slow ground stun edge to pressure the opponent and as well as for mindgames. The rest of his moves remain unchanged I guess.

With these new options, you should see what Ky can do when he corners his opponent...

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Guilty Gear! Because I love it! v. BURST

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