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OST vs Emulated Sound Format
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niki
Valar Dohaeris


Member 30

Level 41.66

Mar 2006


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Old Jan 29, 2007, 07:43 AM Local time: Jan 29, 2007, 02:43 PM #1 of 13
It's usually the other way around for me, actually. Original Soundracks are often enhanced in such a way that it doesn't quite sound like the originals. It's not always the case, but it's pretty common.

I go with emulated audio for basically anything that got a correct sound quality and is user friendly, which for me comes down to having separate tracks with easily editable tags. This means I don't use NSF or GBS, for example.

Oh, and forget about GYM, go VGM.

Jam it back in, in the dark.
niki
Valar Dohaeris


Member 30

Level 41.66

Mar 2006


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Old Jan 29, 2007, 08:01 AM Local time: Jan 29, 2007, 03:01 PM #2 of 13
On quality, does using WinAmp with the relevant plugins provide good emulated sound quality?
Absolutely, although I'm sure there are cases it's better to go with a standalone player.

How ya doing, buddy?
niki
Valar Dohaeris


Member 30

Level 41.66

Mar 2006


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Old Jan 29, 2007, 10:47 AM Local time: Jan 29, 2007, 05:47 PM #3 of 13
CMIW, if composer remasters the track, he usually uses different synthesizer than the one he used in the console chiptunes (for example Rockman ZX, we have two different music, the game rip with NDS chiptunes and a remastered tracks with better synthesizer). Also does the term "remastered tracks" apply to SNES soundtrack as well? I've been trying to point out difference between mario world SPC set and the OST, and to be honest, I couldnt find much difference.
There is no general truth. It varies from an OST to another.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > General Game Music Discussion > OST vs Emulated Sound Format

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