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Friend who quit WoW (and all MMORPGs) decided he wanted to try this out, so I am to so he'll have someone to play with. Downloading the patch is bullcrap on my connection, but I hope to dig in sometime tonight. I don't know what I'll play as yet but it will be the Destruction side. I have a small question though:
Are classes pigeon-holed into certain roles? That's the problem I ran into starting Warcraft. I rolled a warrior thinking "Hot shit, I'm gonna tear stuff up and be a badass in plate." Then I found out the hard cold truth that I will "STFU and keep that monster's attention while everyone else beats on it."
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No, and yes. It depends on a few factors. First, the class you choose. Rune Priest is a example of a healer that you wanna pick to pretty much be the typical healer role. If you want to spice up that role, you can pick a Disciple of Khaine to dual wield, score more DPS, but be a tad bit less useful on the heal side. While you should still take priority over heals, the class is built to make you jump into combat to build up the very thing you need to use for the heals. There's also the Tanks that can take to the DPS role quite well if they choose a certain mastery. The game gives you lots of freedom. You're rarely ever FORCED to do just one thing.
How ya doing, buddy?