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[Multiplatform] Burger King of Fighters XII - Free with large Whopper meal
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Manny Biggz
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Old Mar 1, 2008, 02:43 AM #1 of 141
Hint: Kula wasn't in 98
Or Gato. He has more options than a 2D fighting game should allow.

Jam it back in, in the dark.
Manny Biggz
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Old Mar 2, 2008, 01:40 AM #2 of 141
Wow, they actually drew all new sprites?

Too bad the new "SNK" is incapable of producing something like KOF 2000.

BTW, SNK art ended with Shinkiro.

EDIT: Just watched the HD trailer. WTF. Buying so bad. I assume this will have online play as well. Now all I need to see is Vanessa and Mai's titty-bouncing in 1080p.
Are you talking about the gameplay of 2000? The game where everyone was broken thanks to the striker system?

@summonmaster: Chizuru was in 2003. Not that it matters since everyone seems to hate that game, but it was only 2 games ago.

There's nowhere I can't reach.
Manny Biggz
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Old Mar 2, 2008, 03:51 AM #3 of 141
2003? As in 5 years ago? It may be short gap if you're counting the numbers of games, but you know, in actual time that's indeed a long time ago, specially in videogame years.

Objection sustained.
Ahh, your honor. Then the real question should be, Is 5 years "too long"? He mentioned Shermie in the same sentence. I'll go one step further then. Shermie was in Neowave. That was about a year and a half after 2003. Plus, it's only a few months in dog years.

Ergo, it's not really that long of a time.

This thing is sticky, and I don't like it. I don't appreciate it.
Manny Biggz
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Old Mar 2, 2008, 11:53 PM #4 of 141
To settle it, any period of time without Shermie is too long (and Vice and Hinako, come to think of it) :_; Where is the female grappler (don't count Mary)!?
If you want nice long deaths, Goenitz would be more like it.
Let's count 2006 even though it's a spinoff.

This also makes me wonder which will the extra characters this time around. I already found Gai to be strange enough to include.
Fair enough. Shermie is pretty much my favorite grapple character in any 2D fighter. If they bust out another dream match, I hope they put her NGBC incarnation in it. Very fun to play!

I meant in terms of presentation and artistic direction. The new SNK just doesn't have the magic that the old team had. The transition from 2000 to 2001 still gives me nightmares.

Hope the music isn't complete crap either. The old KOF and SNK games had the best scores ever.
Totally agree. KOF '96 (both AST and OST) remains as my favorite VG soundtrack of all time. Thank god they didn't put Falcoon on this though...

I am a dolphin, do you want me on your body?

Last edited by Manny Biggz; Mar 3, 2008 at 12:26 AM.
Manny Biggz
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Old Mar 3, 2008, 04:39 PM #5 of 141
Fighting games tend to sacrifice animation for the sake of speed. Of course, this isn't that great of a excuse, but it's something.

I was speaking idiomatically.
Manny Biggz
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Old Mar 4, 2008, 10:54 AM #6 of 141
She is meh compared to the rest of the cast, but if she played like that in a KOF game, it would be fun times. This is coming from a Marco player in NGBC too.

What kind of toxic man-thing is happening now?
Manny Biggz
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Old Mar 7, 2008, 09:08 AM #7 of 141
SF3 was very fast (much faster than what I prefer), and it still had better animation than anything else.

Tone: I did watch it, I wasn't impressed. Looks like every other KOF game ever, just without jaggies.
Rotor said it well. To the naked eye, it may not be TOO noticeable, but SF3 is a exception to that rule I think. I mean, just do a fierce punch with the majority of the cast in SF3. Follow that up by doing a standing C with the majority of the KOF cast. If you don't notice the difference, I don't know what to tell you.

FELIPE NO
Manny Biggz
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Old Mar 7, 2008, 05:43 PM #8 of 141
KOF's gameplay is among the best. The only way you would really see this is if you play it in a tournament competition level. That's how it should be though. People who take the time to practice and play the game in that level, deserve to have a understanding far above someone who just plays the game casually. It's like that for every fighting game that matters.

What, you don't want my bikini-clad body?
Manny Biggz
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Old Mar 7, 2008, 07:28 PM #9 of 141
I only played Third Strike mind you, and yes it was pretty damn fast if I wanted to properly do something like parry -> special -> cancel to super special. Unless I used Ken because then I could mash dp+punch and luck into parry-dragonpunch-shoryureppa combos, but never, ever did I do those on purpose. Like Nall said, speed isn't about how fast you can pull a punch, but how fast you have to think to know where, and how, to make that punch.

MvsC2 was a masher "fast" game so naturally it broke the sound barrier - on the other hand, it was full of bugs and 400 hit combos suddenly didn't take any skill. A successful parry to reverse to super combo in SF3 takes way more skill than a 100 hit ANY combo in MvsC2 imo.

Can't say much about Guilty Gear, I've never played it beyond a few quick fights... it was too extreme to my liking.

Well, you just did a fine job of discrediting yourself to anyone who really understands these games. I'm not really looking to bash you, but I feel that not pointing these things out will lead to other readers getting the wrong idea about the subject at hand. I'll go into further detail when I get a chance.

Jam it back in, in the dark.
Manny Biggz
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Old Mar 7, 2008, 09:36 PM #10 of 141
Understanding the systems, why things are the way they are... it's a whole different ball game, and much more intensive than the "theory fighting" that most people do on message boards. I've been there, and I can admit now, I don't know all the whys but I can at least spot someone who doesn't and step in.
This is very true. It's also a big problem amongst casual players in general. I hear it in Tekken all the time.

- Them: "Why did that jab go right through Marduk's face while he did that move!? That's bullshit!"

Me: "No, that's a high crush."

- Them: "Why do I keep getting hit with that when I try to get up!?"

Me: "Because you keep trying to get up in the same way. It's called Okizeme."

- Them: "Why did that slow ass move beat out my jab/throw!?"

Me: "Because I had frame advantage."

- Them: "How do you keep breaking those throws? Are you looking at my fingers!?" <---- LOL

Me: "I'm looking at your character's arms. Unless you're King..."

- Them: "Why do you keep doing that stupid electric uppercut? You cheesy fag!"

Me: "Shut the fuck up, scrub!"



I was once like that. Then Tekken 5 came out, and I saw the light. I learned the game, and several other fighting games, thanks to my good/bad experiences with this game, in the arcades. What's my point? Simply, be careful when you try to talk about "technical" aspects of a game you actually know nothing about.

There's nowhere I can't reach.
Manny Biggz
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Old Mar 8, 2008, 01:15 AM #11 of 141
No doubt. Some.... A LOT of the better players in my local arcade (chinatown fair) are actually dickheads when it comes to a lot of things. Better players tend to have a hard time judging how good people are, so they automatically assume that the person is a random scrub, and act accordingly. I have called them out in the past, but it fell on mostly deaf ears. It's a large part of what turns off a lot of possible new players that want to learn at my arcade. I mean, why do I wanna spend $10 worth of tokens only to get my ass kicked, and hear you belittle me? So yeah, the whole pride thing on the real good players is another large part of the problem here. Anyway, that's enough of that off subject ranting. >_<

I just hope KOF XII is able to pick up as much steam as some of the older games. I thought KOF XI was a blast, but a lot of the old school players (including the majority of the asians in my area, who are really good at the old ones ) look down on it. I just want some good competition. What's the point, otherwise?

This thing is sticky, and I don't like it. I don't appreciate it.
Manny Biggz
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Old Mar 8, 2008, 10:03 PM #12 of 141
That's nice. Can we rename the topic to "Serious fighting game discussion, casual players stay out" while you do that?
Feelings hurt much? You brought up the points, I merely decided to counter them. I apologize for all that off topic banter before. I did think about starting a new thread about it, but it probably wouldn't have even gone for more than 5 posts.

I am a dolphin, do you want me on your body?
Manny Biggz
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Old Mar 22, 2008, 08:46 AM #13 of 141
The only things that can make this news more awesome are Olof and King Lion appearances!

I was speaking idiomatically.
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