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| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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While yoda is hard to hit while he's standing around, the majority of his move list has him jumping around like a cock bite. Because of that, he's slow as shit.
How ya doing, buddy?
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The online online gaming I did on Soul Calibur was against a dude that was whoring out Siegfried's 2B. Honestly, Starkiller isn't that bad at all. Just gotta teach learn how to zone him.
There's nowhere I can't reach.
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This thing is sticky, and I don't like it. I don't appreciate it.
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I am a dolphin, do you want me on your body?
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I was speaking idiomatically.
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Do they know what they're doing? Was that a set up or just random? Are they good at breaking grabs? Do they like to turtle because that's their playstyle? Various other factors I can't think of at the moment. I hope you get my point though. What kind of toxic man-thing is happening now?
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Most amazing jew boots
Last edited by Manny Biggz; Aug 3, 2008 at 08:09 PM.
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My friend let me borrow the 360 version of the game. If anyone wants to go a few matches, hit me up at Manello Biggz.
What, you don't want my bikini-clad body?
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I'm enjoying the hell out of Lizardman in this game. His crawling stance got upgraded with some amazing goodies and his NCc 66B+K, A, B is too manly for words. Anyone with the 360 version want to set up a room for 4 one of these days?
Jam it back in, in the dark.
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First thing you need to find out, is your best option against his crawl stance. Look for your quickest move that can hit grounded. Another thing to remember is that Lizardman is a generally slow character. If you have a character like Maxi or Taki, you can lock him down real good. Stay on him and he has very few options to get away. I'm still learning the game myself, but this is the main stuff that has destroyed my strategy so far.
There's nowhere I can't reach.
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He doesn't have an unblockable from crawling. He does have that really slow rolling unblockable that he can cancel into the stance though. You can simply sidewalk or interrupt him.
This thing is sticky, and I don't like it. I don't appreciate it.
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My approval rate on live has plummeted since playing this game. So many immature jackasses. It's almost as annoying as the hosts on Tekken: DR kicking you from the room when they lose.
I am a dolphin, do you want me on your body?
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I was speaking idiomatically.
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Actually, Yoshi plays totally different than his Tekken self. Moves that are amazing in Tekken, are not so great in SC and vice versa. This is the 2 sword version that was introduced in Tekken 6 though. He's also really high tier according to the early tier consensus.
How ya doing, buddy?
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People hitting you with the same attack over and over again = frame advantage. That means that you should:
a. Block the move and then retaliate. b. Block the move and then sidewalk and punish whiff. c. Block the move and duck if it's a high. d. Block the move and jump attack if it's a low. FELIPE NO
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Dunno about you guys, but 5 bar matches were pretty much flawless for me on XBox Live.
If you guys want to really be viable at all in vs play, look this stuff up. If you don't know about somethign like frame advantage then I can kill you with something retarded like Liz's 3K. If you get hit by one, you're only option is to block/GI/JI the next one. If you try to move or interrupt it in anyway, it will interrupt because of the frame advantage that it gives. This is a example of a tool to use against mashers. It's called "training them to block". Of course, to the untrained, this will look like me being a cheap spamming bastard, when I'm really just making you look bad because of lack of knowledge. It's like someone not knowing they are able to attempt to block shots during a basketball game. Just throwing that out there... What, you don't want my bikini-clad body?
Last edited by Manny Biggz; Aug 10, 2008 at 10:06 PM.
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Sure, it's not for everybody. I've only begun to study the game myself. I tend to find enjoyment in breaking the mechanics down in fighting games. It makes it more rewarding overall and entertaining when you're in high level competition. Even if you do well against a top level player in one or two matches, it doesn't feel anywhere near as satisfying as knowing WHY you did well.
Don't let the frame advantage stuff scare you. There isn't even a full list released yet. If you want to test some moves, get a friend to help. Go to training, pick the same character, set the dummy to controller, have the other person block whatever attack you want to test out, and then both of you do A,A (generally the fastest move in most character's arsenal). If you interrupt, you're at an advantage. If he/she interrupts, you're at a disadvantage. If you both hit at the same time, you're at 0 (no advantage or disadvantage).
Jam it back in, in the dark.
Last edited by Manny Biggz; Aug 10, 2008 at 10:46 PM.
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This pad is driving me insane. When I start working in a week or two, I'll be grabbing the PS3 version. If you guys wanna hit me up, my PSN is MannyBiggz. Feel free to add me now if you wanna play Metal Gear Online, Tekken: DR, Unreal Tournament 3, or Eye of Judgment online. There's nowhere I can't reach.
Last edited by Manny Biggz; Aug 11, 2008 at 01:11 AM.
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