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[Multiplatform] Street Fighter 4 - For some reason they're still putting in characters other than Ken
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Manny Biggz
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Old Oct 17, 2007, 07:05 PM #1 of 514
Hopefully it won't be another poke fighter. Seriously that Ken/Chun Li/Yun bullshit in 3S is really retarded and I hope they don't like something that bad slip through their fingers again. Say what you want about Tekken, but they at least attempted to balance the T5 series. Dark Ressurection wasn't perfect, but compared to 5.0 Steve or Bryan... well, enough said.

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Old Oct 17, 2007, 08:45 PM #2 of 514
Tekken is the same way. Hell EVO 2K7 winner was a JACK 5 PLAYER! Seriously wtf? His lows are annoying and safe, but just get in on him and he's dead. -_-

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Old Oct 18, 2007, 07:17 AM #3 of 514

As for balance it could go either way. Like SF2 where everyone is 100% equal.
Sorry to burst your bubble, but SF2 is EXTREMELY unbalanced...

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Old Oct 18, 2007, 04:32 PM #4 of 514
I'm most interested as well for the new characters and hopefully not just a graphical level up for existing recent characters, or at worst an amalgamation of past characters, gameplay systems and such with new rendering. With this I mean, how will the following progressions turn out:

Dhalsim -> Necro -> ???
Zangief -> Alex -> ???
Balrog -> Dudley -> ???
Guile -> Remy -> Remy :3

etc. Hopefully this new generation is lots of fun to work with as well

Actually, Zangief -> Hugo. I don't get the Dhalsim -> Necro thing though. All he has is semi long arms really. His moves are quite different.

Also for the people that keep complaining about the EX series, there was another little attempt by capcom to make a 3D fighting game with a 2D feel. It was these 2 games known as Rival Schools and Rival Schools: Project Justice. They were very succesful in the transition there IMO, so I have faith that they CAN pull it off. I still hope SF4 is 2D though. It could get even worse and we could see the sheer ugliness (Hello thar Rumble Fish!) that is cell shading in fighting games...

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Manny Biggz
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Old Oct 19, 2007, 08:37 AM #5 of 514
We already know damn well that Ryu and Ken will have NOTHING changed for them. Every move will practically be the same. It's been that way since SSF2:TNC. Ryu gets the more powerful Hadouken while Ken gets the fired-up Shoryuken. Ryu's Tatsumaki (sp?) (Hurricane Kick) knocks them down in one hit while Ken's does like 4 or 5 hits. Ryu gets that all-powerful Shin Shoryuken as a 2nd super that eats up insane amounts of meter as well as two Hadouken super arts while Ken, well, has Shippu Jinrai Kyaku and 2 Shoryuken super arts..

Frankly, those 2, as good as Ken is (I mean it. Ryu sucked in all 3 SFIII games), need a break or at least a slight move changeup, maybe not in specials and super arts (well, maybe a little), but in basic attacks and combos.
I wouldn't say Ryu sucked, but he was more average when roster comparison is used. He's pretty much the Tekken 5/DR Jin of SF3. xD

I was speaking idiomatically.
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Old Mar 11, 2008, 06:08 PM #6 of 514
Not to mention the game's engine seems to be going backwards along with everything else. Perhaps my super low expectations will make me like this game more than I should. We'll see.

What kind of toxic man-thing is happening now?
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Old Apr 12, 2008, 05:43 PM #7 of 514
El Fuerte looks like he plays exactly like Ramon from KOF. Love the Ultimate M.U.S.C.L.E style super though.

FELIPE NO

Last edited by Manny Biggz; Apr 12, 2008 at 10:05 PM.
Manny Biggz
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Old Nov 26, 2008, 03:34 PM #8 of 514
Yeah, the gootecks podcast with Justin was pretty cool. I don't understand much why he said that Guile is the worst character of the game since I've seen a lot of matches where he kicks serious ass. But, he knows the stuff...

About El Fuerte's infinite, it's seems it's really hard to pull off, but I hope Capcom can patch this in the future.

By the way, have you guys seen Justin playing Sakura? They said that he had like a 50 win streak using her. Probably they were all scrubs, or maybe Sakura is top tier. Anyways, seeing some of his matches, he didn't do any fancy combos with her. Normal FK and EX Shunpukyakus most of the time.
That's because Justin always play more technical than flashy. That's why his matches are boring most of the time.

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Old Dec 30, 2008, 09:00 AM #9 of 514
Strategies are pretty much set in stone and whoever fucks up first wins.

You read this, Rotor? This game is right up your alley!

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Old Jan 4, 2009, 09:41 PM 1 #10 of 514
Found this to be awfully hilarious. So I decided to share it.

YouTube Video

Some of those airthrow reversals might actually be practical.

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Old Jan 4, 2009, 11:32 PM #11 of 514
Well, I don't think buffering it while the opponent's Ultra start up animation goes off is totally out of the question. We'll have to just test it when we get the game.

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Old Jan 5, 2009, 06:38 AM #12 of 514
Unfortunately that means that I'm trapped playing in the limbo of my fellow mediocre players and getting stomped by folks who broke that barrier.
Combos, motha fucka! Make those cross ups count!

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Manny Biggz
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Old Jan 20, 2009, 09:08 AM #13 of 514


The Gouken one was probably the best if you were looking for vids of his gameplay. From what I can tell Gouken doesn't have a normal Shoryuken attack, it appears that it's a super/ultra only move. Though his Hurricane kick, and Hadouken, makes up for the anti-air attacks since his version rises vertically.
Unless the fireball starts with some invuln frames (EX version?), that's gonna hurt him bad because he'll be lacking in a proper reversal move. Free cross up attempts on wakeup are a nightmare to deal with.

I was speaking idiomatically.
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Old Jan 20, 2009, 01:50 PM #14 of 514
I imagine that could be dealt with by the vertical hurricane kick. Since that goes directly up you can probably use that as a recovery move on wake-up.
That is under the assumption that it starts off with invuln frames. I'd like to think that the EX version will. Even if he ends up not having a proper recovery move (aside from his super), that doesn't mean he's gonna suck. Dictator is high tier in Super Turbo and he has no reliable recovery move outside of his super. Devil Reverse is too risky to use vs jump ins.

What kind of toxic man-thing is happening now?
Manny Biggz
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Old Jan 31, 2009, 12:32 AM 3 #15 of 514
Here are a few things that everyone here must see.

YouTube Video

YouTube Video

YouTube Video


FELIPE NO

Last edited by Manny Biggz; Jan 31, 2009 at 12:35 AM.
Manny Biggz
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Old Feb 19, 2009, 02:28 PM #16 of 514
For those that are having trouble unlocking Akuma and Gouken, keep in mind that you MUST be using a character that you already beat the game with to do so.

What, you don't want my bikini-clad body?
Manny Biggz
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Old Feb 19, 2009, 07:09 PM #17 of 514
Anyone on live wanna go a few rounds?

Jam it back in, in the dark.
Manny Biggz
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Old Feb 21, 2009, 10:41 PM #18 of 514
No kidding. Congrats to the winner, but good lord was that scrubalicious. Here's an entertaining match to watch. Been practicing Sim. He's insanely fun in this game.

YouTube Video


There's nowhere I can't reach.
Manny Biggz
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Old Feb 22, 2009, 10:00 PM #19 of 514
The first round wasn't all that exciting, but I forgot that a good Dhalsim will be poking away at long range most of the time and waiting for the opponent to slip up. Also the teleport cross-ups are great for really messing up the enemy, although I thought there would be more Yoga Mummy/Yoga Spear usage for some reason. Too bad you can only teleport once in the air, it'd be fun if you could do it over and over again.
The drills are terrible in this game and will only get you killed.

While I don't have my win/loss information memorized, my main is Dictator (Bison). I'm learning Dhalsim and sometimes I'll throw Dan in there too.

This thing is sticky, and I don't like it. I don't appreciate it.
Manny Biggz
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Old Feb 24, 2009, 10:12 PM #20 of 514
Ryu can juggle into his ultra in the same way he could in Super Turbo (Jumping Strong) and its one of the most piss easy ways to connect a ultra in the game. Just thought I would throw that out there.

I am a dolphin, do you want me on your body?
Manny Biggz
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Old Apr 17, 2009, 08:22 PM #21 of 514
It had better have lobbies. This laughable attempt at "matchmaking" has gone on long enough. I'd also like to see the "Sagat doesn't rape everyone anymore" patch down the line. That's just wishful thinking though...

I was speaking idiomatically.
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