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[PSP] FF VII Crisis Core - Big swords and big hair, it's like the 80's all over again
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Manny Biggz
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Old Nov 2, 2007, 07:56 AM #1 of 121
Thank god for my Blackcats account. ^^ I started playing this recently. It's good, but certainly not great. I'm amazed at the cut scenes though. It's pretty much like watching advent children all over again.

Jam it back in, in the dark.
Manny Biggz
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Old Mar 28, 2008, 01:27 PM #2 of 121
Am I the only one who finds the battle system unappealing?

I'm going to try it sooner or later, but having the core system of an action RPG as a slot machine seems really... stupid. I always avoided slot machine mechanics in RPGs (more specifically FF games) so I'm not entirely looking forward to having it as a main integrated system.

Get 777 to level up? I suck at slots, so does that mean it will be hard for me to level up?
You are not alone in that department. I beat the game in about 12 hours, and the only true enjoyment I got out of it was the ending. (which was very well done) The DMW epicly failed on me for the last boss fight. Nothing like getting a lvl 5 Lucky Stars only for it to land on Aerith over and over again... I did have a horrible materia set up though. (no AOE magic = LOL GG!!)

I played a game that has a very similar combat engine to this. (minus the DMW) It did have multiplayer though. It's called Valhalla Knights. That game was shitted on by the general public for the dull gameplay, yet this game is getting praised left and right for it's even more dull battle system. Why should this game get any favoritism? Oh, that's right! FFVII! Silly me!

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Manny Biggz
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Old Mar 29, 2008, 09:02 AM #3 of 121
Beyond the DMW, maybe this game's all-around score is slightly influenced by it being FF7, but certainly not all of it. Maybe if it were getting 9.5s and 10s, then yeah I'd agree. But it's not like Dirge of Cerberus was well-received, as it got pretty low scores across the board. Crisis Core's primary success points come from the characters and the story, which serve are more-than-sufficient prequel material to FF7, and they're developed really well throughout the game. I haven't beaten it yet, having clocked in about 15~18 hours so far, but I really like the game.
Point taken, but I'm getting more around the tired old fact that Square is cutting corners like usual. They force feed us this nonsense that they clearly didn't put much effort into. (as far as the gameplay is concerned at least.) The majority of the game was mash X with a occasional push of the square button and victory ensues. I never even had to touch the block button...

This post by Denicalis pretty much sums up my frustration perfectly.
http://www.gamingforce.org/forums/rp...tml#post552029

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Manny Biggz
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Old Mar 29, 2008, 08:23 PM #4 of 121
Hey, I would've been perfectly fine with gameplay that was close to FFVII. I enjoyed this battle system a little bit at first, but I found that the only reason I finished the game, was because it ended before I could get sick enough of it to stop playing.

On a side note, they have to make a FFVII remake at this point. At least if they want to keep CC as canon...

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Manny Biggz
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Old Mar 30, 2008, 05:16 PM #5 of 121
I think you can skip scenes you've already seen by pausing and hitting triangle. I might be getting this mixed up with Rogue Galaxy though...

I was speaking idiomatically.
Manny Biggz
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Old Apr 5, 2008, 11:23 PM #6 of 121
So I'm playing this game and everything's been going at a good clip. then I ran into this mess.

Marked for spoilers, just incase:

Spoiler:
Apparently I have to infiltrate a Mako Reactor place in the freezing snow. Now unlike the other Final Fantasy 7 game where you had to get to markers, you have to keep yourself warm while staying hidden... so what the hell do I do here? I always seem to get caught and lose whatever items are in the boxes


This is why I hate getting involved in games, I always come across something like this that blocks me and keeps me from finishing games. :|
Spoiler:
If you don't care much about getting those chests, the guards will leave after you get caught a few times. If you want to grab them, just rush the chests one at a time. The guards have to actually catch you, so you can get away with being spotted. There's also certain points where they get stuck.


What kind of toxic man-thing is happening now?
Manny Biggz
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Old Apr 21, 2008, 09:14 AM #7 of 121
Tonberry (SP?) summon was one of the best things in the game.

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