Twilight Princess was ultimately disappointing, so don't be talking like that.
Still, I get the impression that a large portion of the development team is sitting around with nothing to do while the rest fix up whatever needed a couple extra months of attention, so they're just throwing in anything and everything to keep busy.
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In my own experience, the biggest problem with Twilight Princess was the sheer amount of expectation harboured by fanboys and the general internet population. Honestly, I get the impression that people wanted the game to give them meaning in life, make them popular with girls, and fellate them while playing.
It seems odd to me that people were annoyed with a Bigger, Badder, Ocarina of Time, especially after the sheer epic amount of bitching that resulted from Wind Waker, a game that was quite a departure from OOT in a number of ways. (I've also heard enough whining about the stylus controls in Phantom Hourglass) Largely, people want their first gaming experiences recreated and it takes far more to impress someone the second time around. It is like a bunch of crack heads complaining that no matter what drugs they take, they can't recreate that first high. The quality of the pharmaceuticals has really nothing to do with the the reaction of the druggies.
I personally never really got 'into' Ocarina of time. I'm not saying I didn't like it, but I was underwhelmed by that game for much the same reason people were underwhelmed by TP. The hype. Nintendo talked about amazing graphics, a massive overworld, innovative play control, epic battles on horseback. Basically, for me, TP was the game that OOT promised to be. I really enjoyed the entire thing. I actually spent about 3 months, savoring the experience because I know good games don't come around very often.
I guess I'll have to try OOT again, once Skills gives me back my Master Quest disc.
For Brawl, I'm purposefully not having any expectations for the game because I want to be able to play it from as neutral a position as possible. I feel at least this way, I'll truly know if it is good or not.
This thing is sticky, and I don't like it. I don't appreciate it.