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[Wii] Super Smash Bros. Brawl
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Traumatized Rat
Final Fantasy VI


Member 294

Level 31.22

Mar 2006


Old Oct 22, 2007, 10:16 PM #1 of 2408
I like all levels and all characters dude. I just don't like playing the same thing over and over. Even though she'd kick my ass because she was good at least I got to do different things. That's why I play random character and random level every time unless someone has a hankering for a specific level. If I were to ever take tournament play seriously I'd have to be a Bowser player because that would have to be awesome and while difficult the challenge level and hilarity of Bowser would make it fun. Plus Bowser players get lots of respect. Not as much as Pichu players I'd imagine though.
I second this. My brother has friends who will only play certain levels and with items off. It gets gay REALLY fast.

How ya doing, buddy?
Traumatized Rat
Final Fantasy VI


Member 294

Level 31.22

Mar 2006


Old Dec 11, 2007, 03:40 AM #2 of 2408
Enough with the crappy complaining already. It's just sad and embarrasing how you guys just keep on doing this. I mean after all you ARE gonna get Brawl right? So stop your whinin'. Seriously, if you can't learn to get over that "oh the updates are horrible" hurdle. Then I don't see why you should bother getting Brawl at all. Because this may just be your attitude when getting the game.

Personally, I don't see what's wrong about these updates. It's just giving us something to look forward to. Besides, it's not like you guys can do a better job. So just relax and take these updates "with some water" and learn to enjoy these final updates leading up to it's February 10, 2008 release.
I want to say ":ZOMGNERDRAGE: LOLOL" but I think there is some truth to what you are saying. While on a long car ride, Skills and I got in a discussion about the 'ninten-drought' and the big N's propensity for delaying games over and over again. Fan anticipation builds and builds until they expect the game to end all games. They want it to answer the meaning of life, get them laid, make them a millionaire, and create some sort of lasting and life changing experience equal with a religious epiphany. When the game fails to deliver, they become surly, depressed, and downright melancholy, just like children on Christmas day.

The result is an above average and very good game that people are disappointed in. Rather than getting trapped in the cycle of expectation and disappointment, why not just forget about the game and find something to occupy your time until then. I dunno, start working out, playing music, do martial arts, cycling, or crochet. Something productive. Before you know it, February will be hear and you can approach a great piece of software with zero expectation and be wowed by the brilliance of it. Seems like a better option to me at least.

There's nowhere I can't reach.
Traumatized Rat
Final Fantasy VI


Member 294

Level 31.22

Mar 2006


Old Dec 27, 2007, 06:38 PM 1 #3 of 2408
Twilight Princess was ultimately disappointing, so don't be talking like that.

Still, I get the impression that a large portion of the development team is sitting around with nothing to do while the rest fix up whatever needed a couple extra months of attention, so they're just throwing in anything and everything to keep busy.
In my own experience, the biggest problem with Twilight Princess was the sheer amount of expectation harboured by fanboys and the general internet population. Honestly, I get the impression that people wanted the game to give them meaning in life, make them popular with girls, and fellate them while playing.

It seems odd to me that people were annoyed with a Bigger, Badder, Ocarina of Time, especially after the sheer epic amount of bitching that resulted from Wind Waker, a game that was quite a departure from OOT in a number of ways. (I've also heard enough whining about the stylus controls in Phantom Hourglass) Largely, people want their first gaming experiences recreated and it takes far more to impress someone the second time around. It is like a bunch of crack heads complaining that no matter what drugs they take, they can't recreate that first high. The quality of the pharmaceuticals has really nothing to do with the the reaction of the druggies.

I personally never really got 'into' Ocarina of time. I'm not saying I didn't like it, but I was underwhelmed by that game for much the same reason people were underwhelmed by TP. The hype. Nintendo talked about amazing graphics, a massive overworld, innovative play control, epic battles on horseback. Basically, for me, TP was the game that OOT promised to be. I really enjoyed the entire thing. I actually spent about 3 months, savoring the experience because I know good games don't come around very often.

I guess I'll have to try OOT again, once Skills gives me back my Master Quest disc.


For Brawl, I'm purposefully not having any expectations for the game because I want to be able to play it from as neutral a position as possible. I feel at least this way, I'll truly know if it is good or not.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl

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