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[Wii] (Wi)ideas for Wii games
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Traumatized Rat
Final Fantasy VI


Member 294

Level 31.22

Mar 2006


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Old Nov 25, 2006, 01:45 PM #1 of 22
A couple of ideas.

1) This has been discussed at length in chat and I think it is a fabulous idea. We were discussing the possibility of a 'Cello Hero' game where we can use the Wiimote as a bow. Sounds rad.

2) I heard something about Iwata conducting a virtual symphony orchestra. This idea sounds like it has a lot of potential. I've taken conducting classes at school and I know how hard it is to find podium time. It could potentially be a great learning tool for students provided it was accurate to the actual discipline. (It would take some practice to conduct having an actual conducting sim, but it could potentially serve to teach many people a very useful musical skill) Of course, I think it all is dependant on the realism of the idea in practice. i.e. HOW the orchestra responds to the conductor. If the cues are bad, the players fumble entrances. If the conductor alters tempo, the ensemble responds accordingly.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] (Wi)ideas for Wii games

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