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I don't recall that I played a lot of games this year. I'm trying to remember if, this year, I finished a game where its world and characters left me aching for more. I have a vague recollection of that happening, but it is so faint that it might only have been a fantasy.
The only two games I feel worth nominating that I can remember are as follows. Tokyo Jungle - 20 points I want to mention this one because it was crazy fun while I played it. It was challenging and random, but with a growth mechanic such that you could eventually succeed through brute force if you lacked the competence but possessed the patience. It was an interesting world, with interesting mechanics. I'm only giving it 20 points because I do not think, years after the fact, I will still feel warm affection for it the way I do for other games, like SMT: Nocturne and Zelda II. Kingdom Hearts: Dream Drop Distance - 5 points I am mentioning this because I enjoyed it. I am only giving it five points because I know it is like candy. The fun is accessed through well worn neural pathways. There is nothing new here, little of value, and the story is mildly incoherent, but nevertheless, it was fun. If I remember more, I'll update to include them. Omagnus, dear friend, your rules sounds so very much like you that I can not read them in any other voice. Jam it back in, in the dark. |
Being down 11% is a glass half-empty perspective. Why don't you consider it that you slowed your decline by over 50%. That's nothing to sneeze at. Also, do some deeper analysis of your data. Who were the participants in the prior years. How many repeat customers, and how many new ones? Also, in raw terms, you're looking at year over year decline of 8, 7, 6, and 2. That is significant too.
There's nowhere I can't reach. |
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at the same damn time, lmao gb, lmao nutty, lmao tritoch, throwing two names out |
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