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[Album] Radiant Silvergun (ABCA-5043)
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Parn
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Member 2802

Level 10.62

Mar 2006


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Old Jan 29, 2007, 11:19 PM Local time: Jan 29, 2007, 11:19 PM #1 of 17
This soundtrack was for Sega Saturn, which is the main reason why I didn't bother listening to it, because the sound would be of low quality.
Where exactly did this misconception start anyways? Call me crazy, but when I listen to music from a Sega Saturn game versus a PlayStation game, the Saturn stuff generally sounds better. A perfect example is Lunar: The Silver Star Story, as the PlayStation version of the game sounds bad in comparison to its Sega Saturn counterpart (special exception to Burg, the PlayStation handles that song better).

I mean, I listen to J-E-N-O-V-A and picture Nobuo Uematsu mashing down on a cheap Casio keyboard. His compositions are really awesome and come to life in orchestrated form, but the quality of the sound samples are pretty lousy as far as trying to emulate actual instruments. This isn't an attack on you by any means, it's just kind of depressing to read the same old misconceptions about the Saturn's audio quality after a decade. The Saturn seemed to handle MIDI better, especially games that utilized the Cybersound MIDI wavetable software such as NiGHTS.

By the way, we seem to share the same love for the song "Debris", as I think it's Sakimoto's best song from Silvergun. Sakimoto's alright, though I kind of put him alongside Motoi Sakuraba in the whole "a lot of his music sounds the same" category. You can recognize certain composers and their styles, but when I went into my first combat area in Final Fantasy XII, the first thing that came to mind was "wow, this sounds kind of like Debris from Radiant Silvergun" and I just find Sakimoto kind of lacking as far as variety goes.

If you want to hear something else from Sakimoto, give the Gradius V soundtrack a look.

How ya doing, buddy?
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Member 2802

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Mar 2006


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Old Jan 30, 2007, 12:43 PM Local time: Jan 30, 2007, 12:43 PM #2 of 17
On the subject of NiGHTS, I hate that the official soundtrack release that Sega did has this cheap MIDI sound to it for all the stage themes. I don't understand why they didn't just stick with the Cybersound wavetable software for the soundtrack release when it sounds waaaaaaaaaay better. They did the same thing with Dragon Force as well... I was almost pissed when I heard the first few tracks on the Silvergun soundtrack, then calmed down when I heard the original sound versions in the latter half of the CD.

At least they left the Panzer Dragoon series soundtracks intact...

There's nowhere I can't reach.
Parn
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Member 2802

Level 10.62

Mar 2006


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Old Feb 4, 2007, 07:54 PM Local time: Feb 4, 2007, 07:54 PM #3 of 17
Played the game extensively, yet still kind of suck at it. I turn the game on now and then, even with all the new consoles we have. The funny thing about Radiant Silvergun is that unlike 99% of the games from the 32-bit era, Radiant Silvergun still looks pleasant and remains easy on the eyes, while games like Final Fantasy 7, Shining Force 3, and others haven't aged well at all.

Radiant Silvergun's definitely got the full package going for it, probably why it's still worth a lot of money on eBay.

This thing is sticky, and I don't like it. I don't appreciate it.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > General Game Music Discussion > [Album] Radiant Silvergun (ABCA-5043)

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