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Very cool interview, and he's a great guy to hang out with. One of those guys that I certainly stole tracking techniques from, maybe even samples!
![]() I'm also really glad more game music composers are starting to talk about adaptive music, even if it is in a really abstract "oh we should really start doing this sometime" way. When I started out, everybody was still like "oh meh, too much work", but with Koji Kondo, Alex and various other big name game composers starting to talk about it and insisting on it, I hope maybe we'll see some shift towards this happen. Jam it back in, in the dark. |
Of course, when I stole techniques from him, he was called Siren, and I thought he was a girl. But still.
![]() There's nowhere I can't reach. |