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Originally Posted by devilmaycry
2x Humm?
Could you guys explain yourselfs better? I really don't understand what you said. 
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What I meant was:
Pay service (ie. iTunes): Makes millions of dollars.
Free service (ie. Soulseek): Makes approximately 0 dollars.
Can you see why Nintendo would go for the first option? Or, why would any serious company even consider the second?
Also, 10 petabytes of data sounds like a lot, but when you break it down, it's not
that impressive. If every P2P dude moves 100MB of data each year (not that much, you would agree I'm sure), you would need 10 million people to achieve 10 petabytes of data traffic each year. This is the same amount of people that have an iTunes account,
according to Apple (other estimates are
200 million and
100 million users).
There's nowhere I can't reach.