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I personally was never a big fan of Nina characters from Breath of Fire games. I'll use Breath of Fire 3 as a example. Now in essence she's not useless, since she has really strong magics, but at a severe price, she has really low health, really fucking low, next to no defense, and her normal attacks are laughable. Now if these games had savespheres like, lets say FFX where your MP was instantly restored, right as you reach the part where you fight a boss, fine, that will fix that, but the only way to restore MP is to rest in a inn/tent, so it's pretty useless. You'll always fight tons of monsters along the way, so she'll be completely empty by that point.
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I'll agree, Nina was the worst character in BoFIII, if only because her magic didn't scale nearly as well as other character's attack power. Her one gimmick was hitting multiple enemies at once, but she was so limited with her low MP that it really didn't matter. I've always had more success with Nina as a healer (BoFI, BoFIV), since she's usually the best or only one you get.
I guess Ramus from Lunar: The Silver Star would be pretty worthless: no spells, one attack per round, low movement, slow, doesn't gain stats after a certain level -- but I guess that was kind of the point. He was only a temporary character, but even before you knew that his usefulness was already beginning to slip.
Jam it back in, in the dark.