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GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
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Sorry, but I'm gonna have to vote no on Metroid Prime. I think between tracks in BSC and just general vgm fan exposure, it doesn't really fit in SotW. Also, I think that track's one of the most well known ones, no?
Jam it back in, in the dark.
Check out my original music at my Soundcloud page!
Latest music rips (updated January 10, 2012): SimCity DS - Jazz/ambient/electronic music including interesting reworkings of songs from the fantastic SimCity 3000 soundtrack Cold Winter Original Game Music Score - Really cool; dark, full, emotional strings mixed with drums, piano, choir. Kind of like Furious Angels? Play-Asia - Japanese CDs, game soundtracks, game imports, & more
Last edited by Drakken; Mar 21, 2008 at 10:15 PM.
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Seeing all these, "Is this obscure enough?" questions, I just have to think (like Rimo), there are so many obviously obscure/unknown games/game soundtracks/game rips out there - why not nominate something from them instead of going with a track from a semi-obscure album from a game series that isn't obscure at all? I'm referring to the Metroid Prime, MMX, Sonic Boom, etc. noms here. I guess it's because people tend to nominate stuff they're familiar with, and people tend to be familiar with albums/rips from popular series, but there's no harm in expanding your search and listening to other random stuff. Note that I have nothing against the people making these nominations, and if such noms only came once in awhile, it wouldn't be a big deal. It just seems like there have been a lot of borderline noms lately, like people are trying to squeeze in whatever questionable albums they can rather than trying to promote more obscure stuff (SotW's purpose).
How ya doing, buddy?
Check out my original music at my Soundcloud page!
Latest music rips (updated January 10, 2012): SimCity DS - Jazz/ambient/electronic music including interesting reworkings of songs from the fantastic SimCity 3000 soundtrack Cold Winter Original Game Music Score - Really cool; dark, full, emotional strings mixed with drums, piano, choir. Kind of like Furious Angels? Play-Asia - Japanese CDs, game soundtracks, game imports, & more
Last edited by Drakken; Mar 24, 2008 at 11:10 AM.
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Just to give my two cents, I don't think the Katamari Damacy example is relevant when talking about Omega Five. Sure, no one saw KD's popularity coming, but hey, it was an oddball budget game on a system with a huge install base that eventually caught on due to word of mouth. As Rotorblade said, Omega Five is a shmup. And one only users of Xbox Live can buy, no less. Shmups are never super-popular (at least here in the US), and there's nothing particularly unusual about this game that would cause anything like what happened with KD, so I'd say it's safe to declare it obscure enough for SotW. If its music happens to become popular after the soundtrack eventually comes out, so what? I don't think that's an issue.
This thing is sticky, and I don't like it. I don't appreciate it.
Check out my original music at my Soundcloud page!
Latest music rips (updated January 10, 2012): SimCity DS - Jazz/ambient/electronic music including interesting reworkings of songs from the fantastic SimCity 3000 soundtrack Cold Winter Original Game Music Score - Really cool; dark, full, emotional strings mixed with drums, piano, choir. Kind of like Furious Angels? Play-Asia - Japanese CDs, game soundtracks, game imports, & more
Last edited by Drakken; Mar 24, 2008 at 08:23 PM.
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