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Because maybe there is a person in Team B who we can call Player Z who wants to play on Stage Y instead of stage X but the rest of the people, Player J, Player K and Player L don't like stage Y because Stage X is a better stage than stage Y while Player Z is extremely good at Stage Y and has a great strategy to use against Team A that want to play on stage X.
Or in other words, we can keep it simple, but make it interesting by adding our little rule cards in...which could make it interesting say one card is Items on high but the only one allowed are bob-ombs
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Player B, C, and Z all want to play Fox only, no items, Final Destination, but Stage T and Items Q, F, and Z are requirements that team J all really want. So how do we fix this situation? We have a rule card where Team J can say Item Q is turned on, but only with Item J isn't and the rule card is nullified if the other team plays an anti-Item card. All Team J has to do is pull Card 8 out and use that to nullify the anti-Item card and also turn on Game Mode P. After that, character K, M, and Z aren't usable because to use them one of the teams had to play the Tier 4 Characters card.
Speaking of which, is Metaknight or Kirby Tier 3? Metaknight could be Tier 4 because his Up+B isn't all that good but some people might have mastered it so we'd have to move it to Tier 3 because he's actually better than we thought so it can be more fair to the people who only know how to use Fox.
Oh, and before I forget, you should also make sure that everyone gets the last right of lag refusal. Any and all matches can be nullified if someone feels they lagged for longer than .5 seconds at any point during the match, unless it's on Final Destination, where any lag is unacceptable and nullifies the match entirely and it has to be replayed.
And one more thing, if Character K...
Additional Spam:
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But we are making this fun and innovative. We were thinking that the rule cards don't have to explicitly ban a certain thing, but could instead say "This stage gets reopened" or something of the nature.
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You know what's fun and innovative? Super Smash Bros. Brawl.
You know what's a clear indicator that people are too insecure to admit that their inability to win every match DOESN'T have anything to do with the features of the game and instead has to do with their insistence on learning one particular set of actions over and over? Setting so many fucking rules that 90% of the game is turned off.
Jam it back in, in the dark.