At least
according to a new study presented before Congress today. Apparently the percentage was calculated by looking at the duration of time a player spends doing violent acts against other characters during a 90 minute play session.
The article mentions this, but this is seriously fucking flawed. This is not a valid indicator of how violent a game is at all. You can play GTA for 90 minutes and not kill or shoot anything; does this make it an E-rated game? Are they trying to suggest games where a little pizza shaped yellow thing is more violent and more of a bad influence than an underage kid wielding weapons against wolves and other huge monsters?
This is why I hate these people that are determined to get video games taken down a peg. They know they have nothing, yet they still try to hyperbole it up.
Jam it back in, in the dark.