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Originally Posted by Gecko3
I'm saying basically that if you're expecting a HALO or any other FPS type game, then you're wrong.
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Yes, because most people who play a third-person shooter expect Halo.
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While it does have elements of an FPS game, the game makes a ton of use of the cover system (Perfect Dark Zero does this too, to be fair, but in that game, it's often not needed that much at all, and you can just go in with guns blazin' and be fine for the most part), which I also like.
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This isn't really a fair comparison. Perfect Dark Zero gives you the OPTION to use cover, and I capitalize option because it really is optional. Gears of War REQUIRES you use cover. There is NEVER a situation where staying out of cover for more than 2 seconds longer than you need to is a good idea.
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words about the plot
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I actually like the meatheadedness of the plot. In a way, it's a sendup and a tribute at the same time to totally wacky-ass action movies back in the 80's. Anyone expecting brilliant prose from a shooter game really needs to, you know, play another fucking genre and not pretend that Halo had a plot.
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I'm not bashing any game really with my comments (other than HALO 2's story which seemed kind of hashed together), just that this game feels familiar to many others, but has enough qualities to it that it feels like its own game.
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Oblivion played kind of like Halo, but it had enough unique qualities that it was sort of its own game. What the FUCK kind of argument is this? Gears of War may be a third-person shooter with a rather typical weaponset, but its overall gameplay is something that a game has never pulled off with this much actual FUN to it. Sure, kill.switch did it first, but kill.switch also sucked monkey nuts. This is the first game to get it right, and for that it deserves a fucking medal, because it really makes the game a lot more tactical and, by extension, a game where you actually have to THINK both in online and in offline.
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Now that I think about it, this game is probably more like Resident Evil 4 in terms of combat and what not. Cept you can move around more easily in this game, for better or worse
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Um, what? What similarities does this game have AT ALL with RE4? For one, you couldn't really use cover all that much, for two, enemies went down with a LOT less bullets in RE4, and for three, RE4 threw a lot more enemies at you. RE4's shooting was more about making you screw up by getting freaked out. Gears' shooting is all about setting you up so the enemies can flank you and use other tactics to fuck you over. You're not fighting mindless zombies, you're fighting an army that actually knows what the hell it's doing.
Jam it back in, in the dark.