From Ars Technica:
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Quote:
We've written about the Writer's Guild of America new award for game writing, and we think it's a step forward for the industry when the often overlooked writers get more recognition. Now the WGA has announced the nominees for this year's award, and the list is varied: - CRASH OF THE TITANS, Written by Christopher Mitchell, Sierra Entertainment
- DEAD HEAD FRED, Written by Dave Ellis and Adam Cogan, D3 Publisher
- THE SIMPSONS GAME, Lead Writer Matt Selman, Written by Tim Long and Matt Warburton, Dialogue by Jeff Poliquin, Electronic Arts
- THE WITCHER, Lead Story Designer Artur Ganszyniec, Dialogue Sebastian Stepien, Additional Dialogue Marcin Blacha, Writers Sande Chen and Anne Toole, Atari
- WORLD IN CONFLICT, Story Design Christofer Emgard, Story Consultant Larry Bond, Script Consultant Ed Zuckerman, Sierra Entertainment
It would have been interesting to see Mass Effect on there, and I'm not going to annoy people who are tired of hearing about Portal by saying that The Orange Box as a whole deserved a nod (but I just did). Dead Head Fred is a solid choice, but Crash of the Titans? Really?
I'm sure you can pick nits over the choices, but I enjoy the fact that there is an award at all. Besides, the less television there is, the better gaming will do. Win, win.
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Links to other articles in the quote.
Anyway, it's interesting that WGA is finally giving a nod out to video games as a medium for storytelling, and it'll (hopefully) be more legitimate than the lolspikeVGA. Their choices are a little odd, though. No Bioshock, for example?
What do you all think? Like the choices, or hate them? Should we even HAVE an award for best video game story?
lol whoops forgot to link the source.
Jam it back in, in the dark.