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[News] Unreal Engine 4 will focus on consoles - PCs only secondary
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Chocobo


Member 26049

Level 13.98

Nov 2007


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Old Mar 16, 2008, 03:29 PM Local time: Mar 16, 2008, 02:29 PM #1 of 16
I remember a not so old thread on GAF about this stuff (licensed engine vs home made engine).

Anyway, the general consensus was pretty simple... games made with the same engine DO look similar (I guess developers can avoid it, however, it isn't the norm)

And something really important, these licensed engines aren't a wonder, they are usually infested with problems, limitations and the learning curve (cant think on a better word) sometimes is unbelievable... But even then, most of the time cheaper than a home made engine.

Few words: Grey stuff~

In either case, hardware prices + piracy has been killing PC gaming for quite some time, and something Sweenie said not too long ago: "not all PCs bought today are good for games, in fact, to get a PC for games you need to know what you are doing." (far from the exact quote but it was something like that)... and if you ask me, knowledge isn't the biggest strength of the general consumer. (In other words, even less market)

It would be interesting to see the evolution of the platform market in the next 10 years... but it this tendency keeps going: AAA exclusive PC games are going to become something rare. (Unless something weird happens)

Meh, just some random thoughts... I would take Cetra's opinion on this since I'm convinced she/he/it works on the industry.

How ya doing, buddy?
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [News] Unreal Engine 4 will focus on consoles - PCs only secondary

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