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[PS2] Final Fantasy 12 - Unappreciated or underwear
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Grilled Carrots
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Old Dec 26, 2007, 03:53 PM Local time: Dec 26, 2007, 02:53 PM #1 of 95
I loved several aspects of this game (including story)... maybe it has too many innovations for the hardcore RPG gamer.

Anyways, amazing game... way too long for my taste and without a Guide some stuff is just impossible to figure it out, but that's irrelevant.

Jam it back in, in the dark.
Grilled Carrots
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Old Dec 26, 2007, 05:48 PM Local time: Dec 26, 2007, 04:48 PM #2 of 95
Innovations? What innovations?

FF XII had a ton of promise and then it was absolutely scrapped by a story that went nowhere and an ending that was horridly disappointing.
Hmm... I dont know, maybe the gambit system?... a story not entirely based on the characters (usually emo) but in a bigger stuff (war, city relation, etc)?

Granted, a story not entirely based around the characters lacks some appeal, however, some people find it far more interesting than the usual cliché character development.

There's nowhere I can't reach.

Last edited by Grilled Carrots; Dec 26, 2007 at 05:52 PM.
Grilled Carrots
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Old Dec 26, 2007, 06:18 PM Local time: Dec 26, 2007, 05:18 PM #3 of 95
Yeah. Setting AI for your character is novel and has never been done before. Not ever in MMORPGs, or in Tales Games, or even in Secret of Mana when you could set your characters from attack to healing on a grid.

And a story not entirely based on characters? FF Tactics? Suikoden? Suikoden II? Romance of the Three Kingdoms? Dude, these aren't innovations.
Since you have to see it in that way: A novelty for a traditional RPG series... (And even then, the depth this system goes is quite impressive)

Quote:
Yeah, wow, I wouldn't know anything about story development at all. No sir. Not like I make a living working on story development. FF XII just lacked it. It ended very poorly, and the story went nowhere for a huge amount of time. Sorry that offends you so.
Weird stuff, for some reason I disagree with your point of view...

This thing is sticky, and I don't like it. I don't appreciate it.
Grilled Carrots
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Old Dec 26, 2007, 06:48 PM Local time: Dec 26, 2007, 05:48 PM #4 of 95
Do I have to explain the concept of the narrative structure to you? Really?
Researching a little bit about the world reception of the game I found it has been praised by everyone about its story and pretty much everything... so I was going to shove it in your face... until I found this: Interview : Akitoshi Kawazu (FF XII) ... not much to say. (Well, they archived a beautiful world)

I am a dolphin, do you want me on your body?
Grilled Carrots
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Old Dec 26, 2007, 07:17 PM Local time: Dec 26, 2007, 06:17 PM #5 of 95
They achieved a GORGEOUS world. I -love- Ivalice. I always have. I like that the games set in Ivalice usually have a fairly political bend to them. I love the concepts behind them, I like what they tried to do with XII, I Just think they came up sort.

Also:

Tu parle francais, monsieur Tafer?
Just enough to dig for stuff. (For everything else, good translators save the day)

Oh well, I guess there was a reason for all those moments where I felt like something was missing or this is going sloooow.

I was speaking idiomatically.
Grilled Carrots
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Old Dec 26, 2007, 08:20 PM Local time: Dec 26, 2007, 07:20 PM #6 of 95
I actually agree with both Kishin and Tafer.

Here, Tafer, let me better explain my position and it might make more sense. I got into the game early. Balthier was straight up old school Han Solo or Indiana Jones. I love characters like that. Vaan is useless, but the teen hero always is (god forbid we ever get to play a grown up). The story starts, and there's some pump to it. You steal some stuff, it gets taken from you, a castle blows up. Hey, look at this pony go. And then there are all these bits where the story just -stalls-. It doesn't keep the narrative pace going, the sidequests seem to take you out of the action, rather than enhancing it, and the clip of the story is always interrupted by these sort of pointless filler bits. Like something just wasn't there to really bump it along.
I'm one of those guys who get into the countless side quest the game offers (I loved the hunting stuff), when I get bored (or cant find anything else to do)... I continue the story, without a doubt this is why I didn't notice major problems with the story.

Meh, the game took quite a while to come... I guess this kind of stuff was expected.

What kind of toxic man-thing is happening now?

Last edited by Grilled Carrots; Dec 26, 2007 at 08:24 PM.
Grilled Carrots
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Old Dec 27, 2007, 01:04 PM Local time: Dec 27, 2007, 12:04 PM #7 of 95
Does this really have much bearing on anything? As has been established by now, reviewers who don't give good marks to high profile games get fired. The game could be a giant steaming turd and it's still going to get 90%+ because it's a big name Final Fantasy game and nobody dares say anything bad about it because they want to keep their jobs and ad revenue.

As I see it, the problem is two-fold. One, it seems to still be a novel idea to hire honest-to-goodness writers to work on these games, so you're not getting what might be considered professional work to begin with.

Two, Squeenix really doesn't have to put that much effort into the storyline, and they know it. They're not going to waste time and money on developing the plot when they can just pump resources into their CG farms, make it pretty, and get fat off the easily-pleased fans who only care about the visuals... or who will slavishly buy any Final Fantasy title no matter how bad it is, feeling that they're not a "true fan" if they skip any in the series.
Heh... I think the problem with the game (now that I had a moment to think about it), is that they were too ambitious.

This guys really tried to make not a great game or another generic FF, but an epic one... sadly they kinda crashed with "reality" and everything went downhill from there. But even then, they archive a good game. (I have to agree -now- that the story has many flaws, however, it isn't THAT bad)

In any case, I wonder how different was the original concept of the game... by the looks, it was going to be much more darker.

Finally, I hope this guys will have the chance to make what they want in the future.

FELIPE NO
Grilled Carrots
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Old Dec 31, 2007, 11:29 PM Local time: Dec 31, 2007, 10:29 PM #8 of 95
Man, this is turning into an ugly intarweb discussion.

I would have something to say if I didn't get owned so badly earlier.

What, you don't want my bikini-clad body?
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