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[Multiplatform] Devil May Cry 4
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Grilled Carrots
Chocobo


Member 26049

Level 13.98

Nov 2007


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Old Dec 31, 2007, 03:54 PM Local time: Dec 31, 2007, 02:54 PM #1 of 321
That's great and all. But sometimes the HDD installation doesn't increase anything (VF5 is just as fast on the 360 as installed on the PS3). Othertimes it makes a huge difference

read this gain dude, he said 2 things that you should notice before replying
let me help

But "sometimes"
Othertimes it makes a "huge difference"


and yeah "sometimes" it really dont make difference play folklore and VF5 on PS3 for homework.
If a HDD installation doesn't offer any advantages, I think it is pretty safe to assume a poor implementation or the game just don't need it... in any case, let's wait and see.

Jam it back in, in the dark.
Grilled Carrots
Chocobo


Member 26049

Level 13.98

Nov 2007


Reply With Quote
Old Dec 31, 2007, 04:58 PM Local time: Dec 31, 2007, 03:58 PM #2 of 321
We're gonna trust the development team on everything but the differences between the two console releases? Come on, I'm pretty sure the PS3 version is going to be the definitive version of the game. It was probably meant to in the first place. Shit, I'm considering getting one at the moment because of it.
I have to agree with everything. However, when we are dealing with ports It's had to know how much weight the development team has on the final product. (Think in something like Unreal Tournament III vs Orange Box)

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Multiplatform] Devil May Cry 4

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