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Something I always hated about Gamerips...
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Southern Cross


Member 257

Level 25.84

Mar 2006


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Old Apr 8, 2006, 05:37 PM Local time: Apr 8, 2006, 04:37 PM #1 of 29
Originally Posted by soniclover
is the lenth most rippers make them.

I don't think one song should loop about 6 or 7 times. After a while it just gets to be annoying.

I think the songs should just go for 3 full times and then stop. If it goes for longer I usually get bored with the song.

I mostly have this problem with the songs that are recorded for over 5 minutes.
I understand where you are coming from. Unfortunately, and this is where you draw your example of overlooping, you've come across gamerippers who rip the music and not bother with editing it. This can be very problematic because not only do you get bored with the song, but the files themselves can be particularly large and a pain to download as well.

Being a ripper/encoder myself. I stick to the "two and out" method.

Jam it back in, in the dark.
Synthesis
Southern Cross


Member 257

Level 25.84

Mar 2006


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Old Apr 8, 2006, 09:06 PM Local time: Apr 8, 2006, 08:06 PM #2 of 29
Originally Posted by cubed
A long time ago, yes I tried to create some kind of standards we should follow. But people were bitching so yeah. Everyone's doing the fuck they want.
Yeah. On one end you have the people who want the tracks to be looped twice, and on the other end you have people who want their favorite track looped infinitely to fill up a whole audio CD.

Self-determination is the greatest thing that gamerippers have. As long as we're doing the rip, we'll make it however long we choose.

There's nowhere I can't reach.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Music and Trading > General Game Music Discussion > Something I always hated about Gamerips...

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