Oct 26, 2006, 09:47 AM
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#1 of 13
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With any new game/RPG, new as in first time playing it, I always try to go and get everything possible. Complete all the quests/missions, kill all super bosses/major bosses, get every hidden/secret characters, get all the best items, everything. If there's some vehicle that'll cost 20,000,000 game currency, you can bet your ass I'll be playing to get it just for the sake of having it completed. It'd probably ask me to go around defeating some monster type 2000 times for their item drop that'll fuel the construction/development of that vehicle. But I would be so daring and bold to do it.
For example, how many of us GFFers completed at least one sphere grid on FFX? I pretty much did for Yuna. When you complete a character's sphere grid, entirely (meaning advancing into the sphere grid region of another character and learning all those abilities/spells), you can also research those attribute spheres (strength, mp, hp, luck, magic, etc.) By doing this on Yuna (I didn't really know who to start with first, but I figured it would be wicked to start with Yuna since I had completed her ultimate weapon first), I was able to utilize her Break Damage Limits for physical and magical damages. One hit KO on every freaking opponent except for the ending boss, Jecht. (Hell, she even kills Yu Yevon in one hit. Fuck trying to do the zombie trick.) This was after I had already beaten the game by normal terms with the usual boss struggles.
Eventually, I got around to getting her an accessory that'll break HP and MP limits. Behold, weak-ass Yuna isn't so weak anymore.
So, playing a unfamiliar RPG is just based upon how you like playing these games. I'm somewhat of an elitist at times. If I want everything, I'm going to try and get everything. If I want to beat it in record time, then I would proceed to do so.
Jam it back in, in the dark.
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