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[Multiplatform] The Command & Conquer 3!! OMG! OMG! thread!
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YeOldeButchere
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Old Apr 19, 2006, 07:40 PM #1 of 113
Sigh. So the day I dreaded for so long has finally come. I'm not sure if it's good or bad news.

I loved Tiberian Dawn, the first C&C. I actually re-played the campaigns recently. I also loved Red Alert. Tiberian Sun, on the other hand, was average at best. The cutscenes just weren't what I expected. I don't want third person stuff. As for the game itself, it wasn't too good either. And I didn't like the way the story progressed very much. The way I remember Tiberian Sun, Kane didn't made an impression anywhere near what I got from him in Tiberian Dawn. It just wasn't the same.

So, right now, what I'm most concerned about isn't the game itself or how they make the cutscenes, that stuff just depends on the work they put on the game. What I'm concerned about is how they'll fix the story. I'm not sure if I'd rather see them bring back Kane or not, even if I know they will (if you played "Firestorm", you know why). There's just no way they'll be able to make him as "good" as in the first C&C. Yet a C&C game without Kane is just about impossible. So in the end, it seems they're screwed no matter what. I'm not going to expect a good story.

Oh well, at least I'll probably still be able to ion cannon the shit out of a temple of Nod. That reminds me, I wish they'd make several endings for both GDI and the Brotherhood.

Jam it back in, in the dark.
YeOldeButchere
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Old Apr 19, 2006, 11:08 PM #2 of 113
If I didn't know how different what you read in magazines or on websites can be from the actual finished product, I might be slightly excited by now.

Alas. EA will need to do more than that if they really want me to like that game. I do admit I am somewhat curious about that whole "Tiberium science bible" thing, however.

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YeOldeButchere
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Old Dec 13, 2006, 08:22 PM #3 of 113
I somehow have doubts about this. What I loved above all else in the original C&C was that the cutscenes were first-person. It might have been the result of a small budget, but it had the effect of really making you feel like you were in the game. Unfortunately, it's one of the things they've decided to change, wrongly, in Tiberian Sun (disclaimer: I hate Tiberian Sun). I can only hope that they'll actually go back to first person, but the chances of this happening are fairly low.

Also, and I hate doing this because I feel like both an horrible nerd and a C&C fanboy, but the C&C and Red Alert universes are not linked together. True, in the original Red Alert there seems to be a few things hinting at it, culminating in, well, anyone who's completed the Soviet campaign will know. Still, I'm fairly sure Westwood made clear afterwards that both universes really aren't the same. All possible links are severed in Red Alert 2.

One can only assume that the Soviet mammoth tank and the GDI version only look the same due to coincidence (ie, either the artists really were too lazy to make another unit, or Westwood wanted to include a familiar unit in RA). Looking similar doesn't mean they're necessarily the same, the RA version might have quarter meter thick steel everywhere (not completely unlike the German Maus) with basic guided missile (RA takes place in the 50's), while the GDI version has modern composite reactive armor along with modern fire-control systems and advance guided missiles. Seriously though, I'm not going to argue about this.

This thing is sticky, and I don't like it. I don't appreciate it.
YeOldeButchere
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Old Mar 25, 2007, 01:52 PM #4 of 113
That's what I'm looking forward to most from singleplayer in this game. C&C 1 had great solo missions without support from bases (or up until later in the game) and I hope to see a lot of them in C&C 3 too.
Depends, the Brotherhood missions had a tendency to involve more commando stuff than the GDI ones. Even those Nod missions where you actually had a base usually involved finding said base first, which usually was at the other end of the map. This also meant that stumbling upon a GDI base by accident was not a good thing. Actually, stumbling upon any GDI armor was not a good thing. I mean, it could be destroyed in most cases, like that one mission where you have to fight through 2 Mammoths guarding a bridge with a couple bazooka infantry and 2 or 3 bikes, but generally it was better to avoid armor as much as possible.

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YeOldeButchere
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Old Mar 27, 2007, 05:01 PM #5 of 113
Am I the only one who couldn't get a copy because my EB Games was sold out? It pisses me off. Oh well, picked up God of War II instead, so I got enough opportunities to get rid of my anger, even though I haven't had time to play much. I hate it when I have assignments but want to do something else.

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