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[PC] Cloud vs Link? Megaman vs Kos-Mos? Can do.
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Nall
Robotic Operating Buddy


Member 24431

Level 13.42

Sep 2007


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Old Jan 4, 2008, 10:28 AM 2 #1 of 43
I thought the DS version was lacking somehow. I mean, the novelty of having characters like 5, 8, and 9 in the same game is cool and all, but I thought the developers could have played to each of the series' strengths a little better. 4 and 2 were essentially the same fighters, and I couldn't find anything notable about 3. Maybe I'm old fashioned, but putting so many odds and evens together is just too wacky to take seriously.

Someone told me 10 was a hidden character, but I don't see how that could work.

Originally Posted by Crash Landon
However, if this is an all-encompassing MUGEN-like package, where all characters are the same size and move with the same framerates, I'd at least give it a try. There's still a thrill to be had by whipping Squall's ass with Simon Belmont. All MUGEN ever needed for to be interesting was some uniformity.
If at the very least this game leads to a more uniform and balanced MUGEN experience I'd say it was worth it. There's already a ton of possible characters on the site, but if anyone else wanted to add more in the future they'd already have this working template to go by.


Also, Will.

Jam it back in, in the dark.
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Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [PC] Cloud vs Link? Megaman vs Kos-Mos? Can do.

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