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So the official Japanese development blog outlined several new features for this version of the game (some of this is old, but it hasn't been posted yet):
* Players may now re-form their party with any character as their leader, just like the original. Only now, when a player enters the menu screen, the leader will be shown on the bottom screen with their personal thoughts on what is going on in the story at the time - sometimes with funny anecdotes. * An in-game jukebox function has been added with all songs from the game, complete with commentary by Edward. * New combination attacks can be performed between certain party members. * Story elements that were not able to be inserted in the original version due to space or time restraints have been added. The overall amount of dialogue has greatly increased. * It seems that unlike the GBA version, characters such as Cid, Palom, Porom, Edward, and Yang *cannot* be recruited late game. The developers thought this "changed the game too much". "The story of FFIV", Square claims, "was always it's most important feature. The last five characters you control in the original version simply worked very well with each other, and we wanted to preserve those feelings." Characters can now "inherit" skills of any character not currently in the party, giving them new abilities. These new abilities can be shuffled and exchanged in several ways. * Many towns have been completely re-vamped. Damcyan now appears more "Middle-Eastern", while Fabul is more "Chinese". Eblan has also been designed to look more like a "ninja residence". * While the polygon count of character models has been reduced from Final Fantasy III DS, more characters and enemies will be displayed on the screen at a time. With new character voices and cut-scenes, the game was barely able to fit on the 1Gb DS game card. The game is also still on for its December 20 release in Japan. Jam it back in, in the dark.
Last edited by Nall; Nov 22, 2007 at 12:10 PM.
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![]() Official box art up.
![]() Still, I was very pleased with these updates. I"m looking forward to the game already. I haven't seen anything about a release date outside Japan, but I guess it's still too early. This is a good opportunity to remind everyone that the DS is region-free! There's nowhere I can't reach. |
Oh, and here's some news for the new soundtrack!
This thing is sticky, and I don't like it. I don't appreciate it. |
Also, the new Theme of Love *does* have different lyrics than the one featured in Final Fantasy Vocal Collection PRAY (called "Into the Light" on that particular album). The melody is nearly the same, but the new version is mostly a piano piece with violin accompany while the older one had a whole orchestra thing going on. It sounds really good, though! I am a dolphin, do you want me on your body? |
Such a cool video! Seems like I get more excited about the game the more I read about it.
I was speaking idiomatically. |
Actually, those 'moogles' might be the Namingways. They could have re-designed them to be more rabbit-like to fit in with the whole Tsuki Usagi story; they do live on the moon after all. I haven't played it yet, but that would make sense.
What kind of toxic man-thing is happening now? |