|
||
|
|
|||||||
| Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis. |
|
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).
|
![]() |
|
|
Thread Tools |
Nice week all around.
Ecco boosts some unique aquatic atmosphere, but I was unable to ignore its length, unfortunately. Firearm is just a hilarious track in my opinion. "AHHH HELP!!! *BANG BANG*" Future Tactics was very badass, the violin part is what makes this track a lot more interesting. Ghoul's and Ghost was surprisingly reminiscent of Carpe Diem in some parts. I also like how it ends with what sounds like something from Plok. It seems that Follin makes use of short outbursting waves of melody quite often. Solstice would be the typical Follin track in my opinion. The elements seem random, but never really disconnect the track or make it feel incoherent. Fandango had some good intense moments, but sounded also more generic and was lacking high-pitched tones, which is mostly responsible for a melody to shine out. World 3 was also not a bad track, but it's one instant where the many elements seem the render the track disjointed. The tick ironically brings something more ordinary out of Follin. The feels quite wholy, but for that matter also quite plain. --- 2 for Future Tactics 2 for Ghoul's and Soul's 1 for Screaming Man 1 for Soltics Jam it back in, in the dark. |