Anywho, I didn't realize this game was even completed already. Unfortunately for us though, the game isn't coming out here until Mid-to-Late October, which is a shame. Once it gets translated into Multi5 (Spanish, Italian, French, English, Dutch) it'll be released here. Hopefully, it will still be interesting then as it is now for you guys over there.
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Of course, someone of your caliber would understand even what you yourself are typing out as you think of implementing wit into your comments, but what comes as a result is a repetitive statement that shoots into the air and... vanishes. Maybe more understanding of the original post would have given you more insight into refraining from posting that sort of remark.
It had to be clarified in a private message that yes, franchises/series such as this one have milked the cow beyond belief. That maybe, just maybe it could be time to try and move on to something different, new. I wonder if it would have been more enlightening for you if I had posted something a tad more constructive like, oh let's say, "Wow. I can't wait for this game to be released, yippy!" ...which can be seen throughout the initial pages of this thread. Quite productive. I was also told that "pussies" sent out the reports about the aformentioned comment you replied to. Because of this? I'm not too sure. It's been a while, and I don't believe I've witnessed some of the most definite changes in the gaming forums on this website.
More context-wise, I DO understand why people enjoy the new "backtracking" system in the game. Apparently it's simply easier, and you don't run into the same "cock-block" door over and over until you're able to access it. However I DON'T agree with preferring it over older games' style. I actually enjoyed running down holes in Brinstar Depths, seeing a door I couldn't access because I don't currently have super bombs. And then, when I DID obtain the upgrade I would remember that "something" I saw before but couldn't get. There was an aspect of MEMORY that I liked utilizing.
Partially in accordance with what Guru said, backtracking and getting 100% (in the shortest amount of time possible to establish some sort of record, IMO) is a good portion of what Metroid is about, going all the way back to the first one where you could reach Mother Brain in less than 2 hours. Way less...
In terms of comparing a game to others not within a franchise, I can't say I see much of that going on here besides a comment made about Bioshock. I wish that weren't so true since some of the better discussions DO involve pro/cons of a game compared to others, more in-DEPTH. I DON'T hope it has to do with the Wii exclusive remote control interface.
Anyway, negativity aside, I actually DO applaud the consistency of a positive attitude throughout the thread. Just make sure when you try to retort with something witty (you know, after doing homework), why you're saying it. If you can't have subtle negative posts remarking any game in your preferred forum as opposed to a "I hope the game's as interesting when it's released here later like it is for you guys now," so be it. That's a promise.
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