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Metroid Prime: Hunters
![]() The games coming out March 20, and it is looking like one of the best DS titles to date. There have recently been an extensive amounts of information revealed on multiplayer, showing the game to be full of online options that were sorely lacking in Mario Kart: DS. The 20+ maps in the game, the 7 playable bounty hunters and all 7 multiplayer modes are available online, and it now has been revealed to include a Voice over IP chat function available in the pre and post game lobby. The drawback to this is that you can only speak to opponents on your Rivals list (this games equivalent of the friends list), but a welcome addition is the freedom to add opponents to your list online without the hassle of tracking them down on message boards and posting codes. In addition, there is extensive stat tracking from the game detailing information such as kills and deaths using each of the hunters, favorite weapons, most used morph forms, number of intentional disconnects (it only counts disconnects from the player turning the system off, not from dead batteries), win/losses, headshots and more. This information is public information to your opponents, and can also be found on Nintendo's website. Also improved from Mario Kart DS's online interface is match making. A player can now host a match, in which they will select all the rules and the map for the round, and other players can join freely, with the host starting the match at any time, or you can simply browse the matches open, and pick one that you would like to join. The single player is being met personally by mixed emotions. On one hand, recent interviews have stated that it is fairly long, only being slightly shorter than Metroid Prime. However, Samus begins this adventure fully powered. In addition, the single player campaign is level based, with each level being a different planet Samus travels to. Still, the developer's promise plenty of exploration, puzzle solving and the oversized bosses Metroid fans have grown to love alongside the shooting, so it has promise as well. Some screenshots below (courtesy of IGN): ![]() And some plenty of gameplay movies and information at: http://metroidhunters.com/launch/index.jsp It really looks like a polished game that won't disappoint when it is released this month. FRIEND CODES: WraithTwo: 4982-8383-0672 BlueMikey: 4166-7940-2040 Darkcomet72: 2663-5552-7906 NES Oldskooler: 3479-5991-0223 Ronz: 3178-9512-4349 StarmanDX: 5455-2841-2680 Tails: 4166-7937-2335 Triad: 2534-7054-1123 EDIT: Added link to official page EDIT 2: Added friend codes list Jam it back in, in the dark.
Last edited by WraithTwo; Mar 23, 2006 at 12:58 AM.
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There's nowhere I can't reach. |
- WraithTwo - This thing is sticky, and I don't like it. I don't appreciate it. |
- WraithTwo - I am a dolphin, do you want me on your body? |
- WraithTwo - How ya doing, buddy? |
- WraithTwo - What kind of toxic man-thing is happening now? |
Samus Morph: Morph Ball (not even gonna explain this one) Specialization: Missile. Samus does a little more damage with Missiles and is the only one that can fire homing missiles (currently unclear as to if Samus must charge them for the missile to lock on) Trace Morph: Triskelion (fast, can partially cloak, only form of offense is a hard to aim lunge attack at enemy) Specialization: Imperialist. The Imperialist is the Sniper Rifle in this game, no word as to what his specialization does for the weapon though. Weavel Morph: Half Turret (His body splits in half, with the lower half creating an immovable auto turret, and you control his upper half. While controling his form, you can use his energy scythe to attack opponents) Specialization: Battlehammer. Not sure what this weapon is yet. Sylux Morph: Lockjaw (gains a degree of flight, drops mines. When an enemy approaches the mines, a beam of light connects the mine to the enemy, and the mine rides along the beam then detonates. can only have 3 mines active at a time) Specialization: Shock Coil. Not sure what this weapon is yet. Spire Morph: Dialanche (turns into a huge boulder that can attack anything in a radius around him, and can scale vertical surfaces, but is slow for an alternate form. This form is the same speed as the bipedal forms) Specialization: Magmaul. With his specialization, the beam when charged will set the target on fire, dealing additional damage over time. Noxus Morph: Vhoscythe (yay top form! spins like a top, hard to control, can attack all in a radius around his spinning form with a spinning blade) Specialization: Judicator. Not sure what this weapon is yet. Kanden Morph: Stinglarva (turns into a bug that can fire missiles from behind with limited homing capabilities) Specialization: Volt Driver. Not sure what this weapon is yet. FELIPE NO |
It ships today, most stores get it tomorrow. I get out of school at 11 on Tuesdays, and am running by EB to pick my pre-ordered copy up right after.
- WraithTwo - What, you don't want my bikini-clad body? |
- WraithTwo - Jam it back in, in the dark. |
- WraithTwo - There's nowhere I can't reach. |
yeah, I LOVE this game. Its soo fun, even though I'm not great at it. Is it just me, or are the bots pretty good? They run when getting whooped, aim better than I can, know when to morph and how to find strategic positions on the maps. Single player is great so far. I'm on the first visit to the fourth planet currently, and I have two of the beams. Will add my friend code as soon as I get online.
- WraithTwo - This thing is sticky, and I don't like it. I don't appreciate it. |
Yeah, sure, I'll take care of it tonight after work.
EDIT: Friend codes have been compliled on the first post, so add away. - WraithTwo - I am a dolphin, do you want me on your body?
Last edited by WraithTwo; Mar 23, 2006 at 12:59 AM.
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In short, no you don't have to know anything about Metroid to play this game. - WraithTwo - I was speaking idiomatically. |
- WraithTwo - What kind of toxic man-thing is happening now? |