Jun 20, 2008, 08:52 AM
Local time: Jun 20, 2008, 03:52 PM
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#1 of 181
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This Sonic does look much improved over the previous nexgen Sonic's but in the end it still looks like a failed concept to me. I mean WTF, a "Were-sonic"? Sorry, but did they just go bonkers or something? It's like they aren't even trying to come up with something original anymore. Also, the gameplay looks rather simple in my opinion. The latest video's show how easily Sonic manages to connect with masses of rings just because they happen to be in his path... where's the challenge? Ofcourse, there must be a way to lose them but i'm sure Sonic can pretty much sleep himself rich with the way this game plays, kind of like Twilight Princess and the infinite rupee syndrome. Enemies don't really look like much of a challenge either but I can't really comment on that, they haven't shown much of the combat yet. I did like the level where he falls down and has to manoeuvre himself through rings of spiky balls, maybe it's a bonus level? Looked somewhat like a classic Sonic level which is nice.
I'm still waiting for Sega to make new Sonic games that return to the original, consisting of speed similar to the first games, decent exploration possibilities and a healthy dose of psychedelic music (checker patterns also go great in my book). I'm afraid this will never happen with the key members being gone for years but they can always try, though. I won't mind.
Jam it back in, in the dark.
Last edited by ApOkwARG; Jun 20, 2008 at 08:54 AM.
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