Gamingforce Interactive Forums
85240 35212

Go Back   Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming
Register FAQ GFWiki Community Donate Arcade ChocoJournal Calendar

Notices

Welcome to the Exploding Garrmondo Weiner Interactive Swiss Army Penis.
GFF is a community of gaming and music enthusiasts. We have a team of dedicated moderators, constant member-organized activities, and plenty of custom features, including our unique journal system. If this is your first visit, be sure to check out the FAQ or our GFWiki. You will have to register before you can post. Membership is completely free (and gets rid of the pesky advertisement unit underneath this message).


[Wii] Super Smash Bros. Brawl
Closed Thread
 
Thread Tools
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old May 23, 2007, 08:07 PM #1 of 2408
I believe that's what they did with Melee too, releasing info for one character at a time. After the game was released, then they started showing the unlockables. At least this is what I thought, because when I first saw the site, it was months after the initial release, and everything has been unlocked already.

http://www.nintendo.co.jp/n01/n64/so...ash/index.html

How ya doing, buddy?
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old May 31, 2007, 07:40 AM #2 of 2408
Metal Sphere, just so you know, Control Stick means the left analogue stick. I'm guessing that means you can't use most A attacks while holding this weapon.

How ya doing, buddy?
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Jun 8, 2007, 07:29 AM #3 of 2408
Yeah, it's by far the most interesting on the site yet. It was never clear whether the Gamecube controller would be required to play, now we have the answer.

Actually, I'm very curious as to how they're going to make the game work with the Wiimote without the nunchuck attachment, since there seems to be a few more button commands than buttons required. I see it turning out to have lots of motion-based commands for things like jumping and smash attacks, since it wouldn't have analogue control. Doesn't seem to be a good control style, but it's good that they included it anyway, for people (me) who can't get their hands on extra nunchucks.

This thing is sticky, and I don't like it. I don't appreciate it.
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Jul 2, 2007, 10:30 AM #4 of 2408
Wow the asset trophies sound just like the pokemon and pokeballs cept...with other nintendoish or non nintendoish things coming out XD

GG, i wonder what else they can put in XD Something tells me we're gonna have alot of things popping out
That was my thought exactly when I saw this announcement. Now, this is going to become even more of a Nintendo character orgy than ever, effectively giving them a chance to throw in a crapload of fan favorites that aren't going to show up as playable characters.

I am a dolphin, do you want me on your body?
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Jul 25, 2007, 10:10 AM #5 of 2408
Does anyone know if they've added a Random Character Select option for the game? The only way we could come up with random select before was by turning the computer on and then off and picking whichever character the computer randomly took, but it would be nice to actually have it more random (since I can't remember anyone ever getting Pichu that way).

Also, you guys actually chose your levels? I thought everyone just went with random every time.
Hmm, I don't remember if you can do this on Melee, but I think I can pick a random character by pressing A (while holding the player chip) on one of the empty spaces (like on the right of Roy)? I recall the original having something like that, but again, not too sure.

I was speaking idiomatically.
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Jul 26, 2007, 08:16 AM #6 of 2408
My question is, does this mean we can no longer move past characters? Like, will we actually run into people now instead of just moving through them?
I think we can still move around like in SSBM, since the post did specifically state that this will require a specific timing.

This is probably the biggest update by far up until this moment. I don't know how it will turn out though. This could turn out to be either a pretty nifty trick to one of the most abused moves in the whole game, since every character should be able to use it (omg, Pikachu finally gets a meteor smash). Still, I'm happy that they're adding someting new to the mechanics.

What kind of toxic man-thing is happening now?
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Aug 1, 2007, 07:46 AM #7 of 2408
I`ve never played the fire emblem games but I do like his design. Just hope he isnt a clone of Marth and Roy.
Hmmm, I think he's going to replace one or both of them, so I don't think you will need to worry about that. It did seem like he was the likely candidate to take over for those two, since he was/is the lead character in one of the recent FE. I like his design too, I think it's a bit better than Marth and Roy, so that's a good thing too :P.

FELIPE NO
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Aug 7, 2007, 07:45 AM #8 of 2408
I like how today's update are two of Ike's special moves yet nobody cares.
Well, at least now we know he doesn't use Marth/Roy's moves, or at least not all of them. It does seem like his Up B is FE Mercenaries' critical attack, or at least the North American GBA FEs. Neat.

What, you don't want my bikini-clad body?
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Dec 19, 2007, 12:37 AM #9 of 2408
I do hope that stage is indeed better in motion. When I first saw it, it just felt like a few platforms floating around a static background with the parasite queen just so it can be called a Metroid stage. Although, I was never much of a fan of any of the Metroid stages in the past, so I'm not really expecting too much from this one either.

How ya doing, buddy?
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Dec 27, 2007, 01:39 AM #10 of 2408
As far as the last Update goes, I think its a bit... unnecessary? I mean he could have easily just said "There will be a chance for the Trophy of the enemy to drop, but it will only appear in certain times" or something like that. Just seems like its an unneeded extra step.

Well, I guess it's a new "element" to the game, and maybe he thought that was enough to warrant an update. Also, I think Chaotic is right when he said that it's kinda like catching Pokemon, so the trophies won't just drop randomly after you defeat an enemy, but the trophy stand itself will randomly appear, so you can use it to catch the enemies.

There's nowhere I can't reach.
28Link
Chocobo


Member 236

Level 11.58

Mar 2006


Old Jan 8, 2008, 10:04 AM #11 of 2408
The first thing I thought of when I saw those screens was "Meteos".

Anyway, nice to see the new versions of the multi team, and the inclusion of a co-op version.

This thing is sticky, and I don't like it. I don't appreciate it.
Closed Thread


Exploding Garrmondo Weiner Interactive Swiss Army Penis > Garrmondo Entertainment > Video Gaming > [Wii] Super Smash Bros. Brawl

Forum Jump


All times are GMT -5. The time now is 05:56 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2025, vBulletin Solutions, Inc.