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A> Godhand was shit. Give me an etch-a-sketch, pen and paper, graphing calculator, whatever and I'll prove it.
B> Okami was pretty. That's about all it had going for it. Otherwise it was pretty dull. That means that Clover can be mad all day long. Doesn't matter. I'll give them props for doing something graphically, but if that's their aim then they should get out of the gaming business. Same shit happened with WARP.
I'd like for you to explain a bit. Seems like you're repeating an in joke that I'm not aware of. The impetus of Clover "conforming" was set in motion the moment they set out to make "Zelda with Water Color" and "Quirky Otaku Game with Plenty of Anime Cliches". I don't care about that Bullet Witch game. Never really got into Devil May Cry, so DMC with tits and deadly stilettos probably isn't gonna do it for me. I imagine it'll disregard subtlety and grace for an all out action fest similar to the cheaply produced anime that litters late night TV. MadWorld looks... interesting. Looks like a take on No More Heroes and God Hand. Wacky humor? Check. "Distinct" art style? Check. Beat 'em up? Check. Will I check it out? Probably. Infinite Line sounds promising. Attention to detail, stupidly large scale drawings of the games ships with indecipherable highlights, ship customization, exploration, ship to ship battles. The director has strong ties to good story telling (Clock Tower) and great simulation (Steel Batallion). This is the most promising of the three games announced. And it's on the DS. That means it has the biggest chance of being profitable and has the largest market to adopt it. That's the best way to "conform". Release a space sim RPG on a little white glossy handheld! Most amazing jew boots
Last edited by Django!; May 15, 2008 at 03:59 PM.
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Atsushi Inaba, the guy who did Okami and God Hand, is heading up MadWorld. A visually striking action/beat'em up game. So, by "obvious" do you mean, "These guys are making games for a new company largely in line with the games they made for the old company?" Seems like they made the jump to SEGA without much of a problem. One would think that, you, a fan of Okami and God Hand, would be happy that the creator is working on a new title that is very much keeping with his design aesthetic. EDIT Ohhai. That Infinite Line game is based on an Arthur C Clarke story. Epic Win. There's nowhere I can't reach.
Last edited by Django!; May 15, 2008 at 04:07 PM.
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Just sayin... This thing is sticky, and I don't like it. I don't appreciate it.
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Since when has "conforming to the masses" not been selling out?
I am a dolphin, do you want me on your body?
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Sorry to say that Wii Okami didn't do impressively in the NPD.
Maybe if they advertised it... Most amazing jew boots
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